3 various function selection programming 2, Power save mode, Logo message print format – Sharp Electronic Cash Register XE-A403 User Manual

Page 53

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51

The cash register provides various options so you can use the register to suit your sales needs.
In this section, you can program the following features (parameters within parentheses indicates default setting):

• Power save mode (entering the power save mode after 30 minutes)
• Logo message print format (graphic logo only)
• High amount lockout (HALO) for cash in drawer (CID) (9999999.99) (sentinel) - When the cash in drawer

reaches the amount programmed, the sentinel mark “X” will be displayed at the leftmost position on the lower
line of the operator display.

• Thermal printer density (standard density)
• RS-232C interface
• Language selection (English)
• Training clerk specification (none) - If you specify a clerk code who is trained for use on this cash register, the

cash register will go into training mode when the clerk code is registered for sales entries. The sales
operations done by the trained clerk do not affect sales totals. For details, refer to

TRAINING MODE

section.

Power save mode

* Item:

Selection:

Entry:

A

Entering power save mode

Yes (default)

0

when time is displayed

No

1

B-D

Time(min.) to entering power save mode

001-254 or 999

since no operation is made

(Default 030)

When 999 is set for B to D, entering into power save mode is inhibited.

Logo message print format

You can select the number of lines for your logo message, and the position to print it on receipt.
For details of the logo message type, please refer to “Logo messages” on pages

44

and

45

.

*A: Logo message type

0: Header 3-line message without graphic logo
1: Graphic logo only
2: Footer 3-line message with graphic logo
3: Header 6-line message
4: Header 3-line message with graphic logo
5: Header 3-line message and footer 3-line message

s

11

@

*A

A

s

To set “0”

s

10

@

0060

s A

Print

Key operation example

s

10

@

*ABCD

A

s

Various Function Selection Programming 2

3

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