Menu items and input signals, Image, Signal – Yamaha DPX-1 User Manual

Page 32

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29

English

ADDITIONAL

INFORMA

TION

Additional information

Menu items and input signals

A menu item can or cannot be adjusted depending on the type of input signal. The following list shows the types of input signals that can be
adjusted for each item in the menu groups 1 <IMAGE> and 2 <SIGNAL>. Most of these items can store their settings in the memory
(MEMORY 1—6). Refer to page 25. The items in the menu groups 3 <INITIAL> and 4 <SETUP> store their settings in this unit when
adjusted.

<IMAGE>

MENU ITEM

BLACK LEVEL

CONTRAST

BRIGHTNESS

GAMMA TRIM

SHARPNESS*

HUE**

SATURATION**

COLOR BOOST

COLOR TEMP

WHITE BALANCE

CONTRAST (RGB)
BRIGHTNESS (RGB)

WHITE BOOST

NOTE

M

M

M

M

M

M

M

M

M

M
M

M

Type of input signal

Composite/

S video signal








Component signal

(480i—1080i)







RGB PC/DVI






<SIGNAL>

MENU ITEM

ASPECT

SUBTITLE MASK

MASK POSITION

3D Y/C SEPARATION

NOISE REDUCTION

VIDEO TYPE

SETUP LEVEL

DOT PHASE

SIZE H

SHIFT H

SHIFT V

SIGNAL STATUS

NOTE

A

M

M

M

M

S

S

S

S

Composite/

S video signal

Type of input signal

NTSC







NTSC-S





Others




Component signal

480i



480p



576i



720i/1080i

PC signal

RGB





DVI

Note

M: Items that can be stored in memory. Six patterns can be stored and recalled by pressing the MEMORY button on the remote control.

S: Several patterns of the latest information can be stored in this unit depending on the type of input signals. This is convenient when projecting the RGB

signals.

A: Depending on the setting for “SCREEN ASPECT”, one display aspect can be stored for each type of input signal listed below.

SCREEN

ASPECT

4:3

16:9

ASPECT

AUTO
NORMAL
SQUEEZE
ZOOM
THROUGH
THROUGH -SQUEEZE-

AUTO
NORMAL
SQUEEZE
ZOOM
ZOOM -SUBTITLE-
THROUGH
THROUGH -SQUEEZE-

Type of input signal

Ordinary video signal

(Composite, S video, 480i/

480p/576i)


HDTV signal

(720p/1080i)

PC signal

(RGB/DVI)

RGB TV






*

Three kinds of setting can be stored in memory for different types of input signals (ordinary video signal, HDTV, RGB PC/DVI).

** “HUE” and “SATURATION” cannot be adjusted when the input signal is SECAM.

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