Coustics, Terminology, General rules – MartinLogan CLX User Manual

Page 11: Your room

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This is the element of your system that requires back-

ground to understand and some time and experimentation

to obtain best performance.

Your room is actually a component and an important part

of your system. This component is a very large variable

and can dramatically add to, or subtract from, a great

musical experience.

All sound is composed of waves. Each note has its

own wave length, with the lower bass notes ranging from

10’ feet to 40’ feet or more. Your room participates in

this wave experience like a three dimensional pool with

waves reflecting and becoming enhanced depending

on the size of the room and the types of surfaces in the room.

Remember, your audio system can generate all of the

information required to recreate a musical event in

time, space, and tonal balance. Ideally, your room should

not contribute to that information. However, every room

does influence the sound to some degree. Fortunately

MartinLogan has designed the CLX to minimize these

anomalies.

Let’s talk about a few important terms before we begin.

Terminology

Standing .Waves

The parallel walls in your room will reinforce certain notes

to the point that they will sound louder than the rest of the

audio spectrum and cause “one note bass”, “boomy bass”

or “bloated bass”. For instance, 100Hz represents approxi-

mately a 10 feet wavelength. Your room will reinforce that

specific frequency if one of its dominant dimensions is 10

feet. Large objects in the room such as cabinetry or furni-

ture can help to minimize this potential problem. Some

serious “audiophiles” will literally build a special room with

no parallel walls just to help eliminate this phenomenon.

Reflective .Surfaces .(near-field .reflections)

The hard surfaces of your room, particularly if close to your

speaker system, will reflect some waves back into the room,

confusing the clarity and imaging of your system. The

smaller sound waves are mostly affected here, and occur

in the mid and high frequencies. This is where voice and

frequencies as high as cymbals occur.

Resonant .Surfaces .and .Objects

All of the surfaces and objects in your room interact with

the frequencies generated by your system. Much like

an instrument, they will vibrate in syncopation with the

music, and contribute in a negative way to the music.

Ringing, boominess, and even brightness can occur simply

because they are resonating with your music.

Resonant .Cavities

Small alcoves or closet-type volumes in your room can

be chambers that create their own “standing waves” and

can contribute their own sounds.

Clap your hands. If you hear an instant echo respond

back you have near-field reflections. Stomp your foot on

the floor. If you hear a “boom” you have standing waves

or large panel resonances. Put your head in a small cavity

area and talk loudly. If you hear a booming you’ve just

experienced a cavity resonance.

General Rules

Hard .vs . .Soft .Surfaces

If the front or back wall of your listening room is soft, it

might benefit you to have a hard or reflective wall in

opposition. The ceiling and floor should follow the same

basic guideline as well. However, the side walls should be

roughly the same in order to deliver a focused image.

This rule suggests that some reflection is good. As a matter

of fact, some rooms can be so “over damped” with carpet-

ing, drapes and sound absorbers that the music system can

sound dull and lifeless. On the other hand, rooms can be

so hard that the system can sound like a gymnasium with

too much reflection and brightness. Balance is the optimum

environment.

Breakup .Objects

Objects with complex shapes, such as bookshelves, cabinetry

and multiple shaped walls can help break up sonic anom-

alies and diffuse any dominant frequencies.

Solid .Coupling

Your loudspeaker system generates frequency vibrations or

waves into the room. This is how it creates sound. These

audible vibrations vary from 20 per second to 20,000 per

second. If your speaker system is not securely affixed to the

floor or solid surface, it can shake as it produces sound

Your Room

Room Acoustics 11

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oom

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CoustICs

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