Mad Catz GameShark 2 User Manual

Page 18

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e) Un-zipping a File
To use a zipped file you will need to un-zip it first. You cannot, for example, load a
compressed game save into a game – the game will not recognize any zipped file.
Once you have un-zipped (un-compress) your game save, it can be used as normal.
The process for un-zipping a file is exactly the same as "Zipping a File" as detailed
above.

f) Formatting your Memory card
When you format your memory card it deletes all save data that is on your memory
card, and this is lost forever. Please use the format feature with caution!

Follow the steps below to Format your memory card:

Game Controller
1. Make sure you are on the Memory Manager side of the screen.
2. Press the R2 button to select the memory card you want to format.
3. Press the “TRIANGLE” button and the L1 button at the same time.
4. You will be asked to confirm if you wish to Format your memory card.
5. Press the “CIRCLE” button if you wish to continue and Format your memory card.
6. Press the “CROSS” button if you do not want to Format your memory card.

USB Keyboard
1. Make sure you are on the Memory Manager side of the screen.
2. Press the “RIGHT” arrow-key to select the memory card you want to format.
3. Press “F12” to format your memory card.
4. You will be asked to confirm if you wish to Format your memory card.
5. Press “Y” if you wish to continue and Format your memory card.
6. Press “N” if you do not want to Format your memory card.

Once this process is complete, GameShark

®

2 Version 4 will refresh the currently

selected memory device’s contents on-screen to reflect the changes you have just
made.

PLEASE NOTE
If you are using the Mad Catz Memory Card Expander, do not press the memory
expansion switch while the GameShark Memory Manager is carrying out any
operations!

g) Viewing GameShark Memory Manager Saves on your PS2 Browser Screen
When using your PS2 browser screen (refer to the manual supplied with your PS2)
to view your memory card saves, you can identify the different types of saves by
simply looking at the type of 3D icon. Any saves created by the “GameShark
Memory Manager” can be easily identified.

‘Green Cube’ icons are zipped “GameShark Memory Manager” saves.
‘GameShark Logo’ icons are un-zipped “GameShark Memory Manager” saves.

However, you will have to select the different icons and read the save description
to identify which game the save is related to.

8) Help Screens
Pressing “SELECT” on your game controller at any time while using GameShark

®

2

Version 4 will display a “Help Menu” showing you the functions available and the
corresponding buttons of your controller relevant to the screen you were on at the

GameShark V4 Tin UG English 10/24/03 4:55 PM Page 18

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