Map room, Library, Guild shop – Microsoft FABLE THE LOST CHAPTERS X11-35541 User Manual

Page 8: Training facilities, The chamber of fate, Outbuildings and grounds, Xii xiii

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XII

XIII

Map Room

The Map Room, located just beyond the front vestibule and

at the heart of the Guild’s main floor, contains a large three-

dimensional map of Albion. It is in the Map Room that you accept

Quest Cards the people of Albion deliver to the Guild. Also, if you

need to find the Guildmaster at any time during your training

at the Guild, he is likely to be found in the Map Room unless he’s

informed you of the contrary.

Library

The Guild Library contains a wealth of information regarding

the Guild itself, the region, and all of Albion. You will find details

about the Old Kingdom, as well as the creatures of Albion. Use

the Library to expand and refresh your knowledge of magical

spells, potions, medicines, and other powers that a Hero must

have to succeed at increasingly demanding Quests. Some Guild

texts have been removed and not returned. If you find them, do

please let us know.

Guild Shop

The Guild Shop, also in the main building, provides an opportunity

to purchase a variety of weapons, both melee and ranged, in

addition to a few clothing items. Of course, you will have to earn

yourself a little more gold than what the typical apprentice has

on hand in order to purchase them.

Training Facilities

Created specifically for developing young Heroes such as

yourself, the training facilities feature a melee arena where

you can work on hand-to-hand combat and weaponry skills.

Furthermore, we have an archery range with both moving and

stationary target dummies—a good place to hone and refine

one’s accuracy with the bow.

In addition to melee and archery training, there is a Will practise

area on the small island between the two bridges. A relatively

recent addition, the Will practise area comes complete with

state-of-the-art magic-response dummies for practising your

lightning-strike ability until your Mana wears out. Try to stay

clear of the area when apprentices are training—we’ve had too

many unwanted haircuts recently.

The Chamber of Fate

The Chamber of Fate is located through the Guild Library, beyond

the Guild Caves walkway. This is where Hero graduation takes

place, and it is also where you can return at any time to see your

heroic story depicted in fresco, as it unfolds.

Outbuildings and Grounds

Our outbuildings and grounds are unrivalled. Not only is the

scope of the Guild acreage quite extensive—we have our own

woods and a chalk stream flowing through the midst of the

property—but the woods, orchard, and stream all provide wild

game and fish our dining hall staff parlay into nutritious meals

for the apprentices, staff, and servants. Furthermore, apples

from the orchard are yours for the taking. These help replenish

you whenever your energy is low. We don’t tighten our belt when

it comes to developing strong Heroes.

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