Winning the game, Options, Warp speed space – Screenlife Scene If? Star Trek User Manual

Page 2

Advertising
background image

© 2009 Screenlife, LLC. All Rights Reserved. Pat. Nos. 6,987,925, 7,223,170, 7,285,044 and D470,537(U.S.), I 250429 and 202059 (Taiwan), 245590 (Mexico) and 536453 and 536481(New Zealand). Tiebreakers®,

Scene It?®, Final Cut®, Screenlife®, The DVD Game, Flextime®, and Optreve® are trademarks of Screenlife, LLC.
® & © 2009 CBS Studios Inc. All rights reserved. STAR TREK and related marks are trademarks of CBS Studios Inc.
© 2009 Paramount Pictures Corp. All rights reserved.

Options

Shorter Play

For a shorter game, fold

the board into its smaller

circle shape and be sure

to roll the Numbered

Die and move before

answering questions.

Longer Play

For longer game play

advance your Token

only after getting the

question right.

Party Play

Keep your guests

entertained all night by

selecting Party Play from

the Main Menu, and

enjoy one great puzzler

or clip after another.

For more game play

options, visit our

website at

sceneit.com!

Winning the Game

My Play Challenges

The

DVD Master selects My Play

from the on-screen Game Menu,

and a My Play challenge will follow.

ONLY THE ROLLING PLAYER/TEAM

MAY ATTEMPT TO ANSWER THE

ON-SCREEN CHALLENGE. If the roller

answers correctly, they roll both dice again

and continue their turn until answering

incorrectly. If they answer incorrectly, play

proceeds clockwise to the next player.

All Play Challenges

The

DVD Master selects

All Play from the on-screen

Game Menu. ALL PLAYERS

SHOULD WATCH THE CHALLENGE

THAT FOLLOWS AND ATTEMPT TO

BE THE FIRST TO CLEARLY SHOUT

THE CORRECT ANSWER.

If the rolling player is first to answer

correctly, they take another turn.

If another player answers correctly,

that player chooses either to move their

Token forward one space or to force

another player to draw a Prime Directive

Card (see next section). Then the player

clockwise from the roller takes their turn.

Game Tip:

If you play Scene It? many times,

you may eventually start seeing the same

clips over again. Don’t worry! Each clip has

multiple questions associated with it. So pay

attention, because you never know what you

will be asked!

Note:

Players are never skipped as the result

of an All Play challenge—play always proceeds
sequentially around the table.

If two players simultaneously answer an

All Play correctly, Tiebreakers

®

is selected

from the Game Menu. Follow the

on-screen instructions and be the first

player to destroy a Romulan warbird.

Note:

If you receive an All Play that you have

seen in a previous game, just hit the RETURN

button on your remote and another All Play

challenge will appear.

Prime Directive Cards

Depending on the Prime Directive

Card you get, you or an opponent

may move ahead or be knocked back spaces

on the game board. A player must read

the Prime Directive Card aloud and follow

the instructions on the card as soon as it is

drawn. Then, it’s the next player’s turn.
Some Prime Directive Cards may be

kept and can be played later in the

game. These Prime Directive Cards

can only be used before the intended

recipient’s turn begins—not after they

have rolled the dice.

Player’s Choice

Rolling this allows the player

to choose any category that appears

on the Category Die.

When a player rolls a Trivia Card challenge,

one of the opposing players draws a

card from the front of the box. After the

appropriate question has been read, the

DVD Master selects Start Timer and the

player must give the correct answer before

the timer reaches zero. The card should be

placed in the back of the box when finished.

United Federation

of Planets

Select a Trivia Card and answer

a question about aliens, planets,

ships, and more.

Stardate

Select a Trivia Card and answer

a question about events in the

Star Trek universe.

IDIC (Infinite Diversity

in Infinite Combinations)

Select a Trivia Card and answer

a question about the world of

Pop Culture surrounding Star Trek.

If a player wins any challenge

while on a Warp Speed space,

on their next roll, they move

twice the number of spaces

shown on the Numbered Die.

DVD Challenges

Trivia Challenges

Prime Directive

and Player’s Choice

When a player reaches the end of the game path, they must stop on the space

labeled Stop, no matter what they may have rolled. Their first attempt to win

the game is with an All Play to Win challenge.

All Play to Win

The

DVD Master chooses All Play to Win from the Game Menu and all

players compete in this special variation of All Play. If the rolling player wins

the challenge, that player advances directly to the winner’s circle and instantly

wins the game!

If they do not win the challenge, they must move to the outer most Final Frontier

ring and await their next turn. If another player answers the All Play to Win

correctly they have the option of forcing an opponent to take a Prime Directive card

or moving forward 3 spaces.

Final Frontier

For any player who has landed on a Final Frontier ring, the

DVD Master chooses

Final Frontier from the Game Menu and follows the on-screen instructions. The

numbers on the Final Frontier rings correspond to the number of challenges

required to win the game. Players start on the outermost ring (marked 3) and

attempt to complete three challenges. If they successfully complete the challenges,

they win the game! If they do not complete all three challenges correctly, they

move in one ring and await their next turn for another chance to win.

If a player loses a challenge while on the last Final Frontier ring, they will

remain on 1 until they answer correctly or the game ends.

Note:

Players/teams in the Final Frontier ring are immune to Prime Directive cards.

Warp Speed Space

The Trivia Cards

include sweepstakes

winners’ questions!

Advertising