SoundCraft Audio Mixing Console Model Spirit Studio User Manual

Page 9

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used in several configurations as shown in the dia-

grams below.

Balanced and

Balanced and

Unbalanced

Unbalanced

All channel inputs are balanced, i.e. there are separate

+ve(hot) and -ve (cold) wires for each signal plus a

ground. The design of the differential input amplifiers is

such that interference picked up on these wires is can-

celled out. This is because, since both wires are in

close proximity, the same interference will be picked

up on each wire and balanced input amplifiers will only

amplify the difference between +ve(hot) and -ve(cold).

Any signal on both hot and cold (i.e. noise) will not be

amplified - this is known as common mode rejection

(CMR.). If using an unbalanced source into a balanced

input, it is a good idea to connect the source ground to

the negative input. Should the source device have no

connection to mains ground, then connect the shield at

both ends. If there is a connection to mains ground,

then the shield should only be connected to the source

device ground.
Note: many modern audio/musical instruments have

electronically balanced outputs which should not be

unbalanced by shorting one wire to ground. Always

use your inputs balanced where possible.
The mix, group and auxiliary outputs are ground com-

pensated and provide a very effective way of

optimising noise immunity, without the cost and com-

plexity of balanced outputs. These outputs employ

ground compensation techniques to cancel out the ef-

fects of variation in ground potential between the mixer

3 POLE (stereo) JACK

2 POLE (mono) JACK

Tip

Ring

Sleeve

Hot(+ve)

Cold(-ve)

Screen

Left Signal

Right Signal

Ground

Send

Return

Screen

Signal

Ground

Tip

Ring

Sleeve

Insert Points

Line Input

Aux Outputs

FX Returns

Headphones

Unbalanced

Input

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