Timer, Stopwatch, World clock – Kyocera Candid KX16 User Manual

Page 53

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User Guide for the Kyocera Candid KX16 Phone

47

Example

: Enter 5, press

left to select

X

, enter

2, then press

to obtain the result of 10.

5.

Press

to return to the home screen.

6.

Press

to clear the screen.

Timer

This timer counts down for a specified amount of
time. It beeps when that amount of time has
elapsed.

1.

Select

Menu

Tools & Games

Timer

.

2.

Select

Set

.

3.

Press

up or down to set the hours,

minutes, and seconds. To move the cursor,
press

left or right.

4.

Select

Start

and begin the countdown.

Select

Stop

to pause the countdown.

Select

Reset

to clear the timer.

5.

Press

to silence the alarm.

Stopwatch

1.

Select

Menu

Tools & Games

Stopwatch

.

2.

Select

Start

to begin counting.

3.

Select

Stop

to stop counting.

4.

Select

Reset

to clear the counter.

5.

Press

to return to the home screen.

World Clock

World Clock may not be available on your phone.
Check with your service provider for availability.
The World Clock lets you check times in cities
around the world in relation to local time.

1.

Select

Menu

Tools & Games

World Clock

.

The World Clock menu is displayed. Your
local time and date is on the first line,
followed by your selected world city and that
city’s time and date. When you first access
World Clock, you are prompted to select a
city.

2.

Press to

select

Cities

.

The Cities menu is displayed, showing 85
world cities in alphabetical order.

3.

Press

up or down to scroll through the

cities list. You can also use the number keys
(2-9) to alphabetically tab through the list.

4.

Press

to select a city, like Athens.

The World Clock menu is displayed again,
with Athens’ time and date.

From the World Clock menu, you can also select

Search

to search by city or country.

1.

Select

Search

from the World Clock menu.

The Search By menu is displayed.

Options

M+

Adds displayed digit to the value stored
in memory.

MR

Displays currently stored value on
screen.

MC

Clears value currently stored in memory.

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