Appendix – Lexicon 960L User Manual

Page 76

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A-14

Appendix

Lexicon

Appendix,

continued

Stereo - Stylized Spaces for Post-Production Environment

Number

Name

Algorithm

Description

B12 P1

Car Interior

Ambience

It's a 4-door. Raise the value of Shape to make it a station wagon or SUV. Raise
the Ambience level to close the windows.

B12 P2

Empty

B12 P3

Empty

B12 P4

Kitchen

Chamber

Can you find your disposal sound effect?

B12 P5

Kellar’s Cell

Chamber

No. It's not the padded cell. Small, deep, and the surfaces are hard.

B12 P6

Small Foley

Chamber

The program uses the Ambience algorithm for Foley applications. Moving AmbSiz
from its 1.5M setting will cause the ambience bloom to "open up." Varying Mix from
100% Wet will present the dry delay into the audio path.

B12 P7

Reverb Tail

Chamber

Not infinite. A very war, very long reverberant wash that makes a great fade. Unlike
infinite, the inputs are always active.

B12 P8

Airhead

Ambience

Take a pair of headphones, remove the elements and replace them with diffusor
panels spaced 10" from your ears. Now, hold a diffusor panel above your head.
This program eliminates the need for you to look as though you are communicating
with aliens. Use aggressively!

B12 P9

Warehouse

Ambience

It's big – real big!

B12 P0

Empty

Stereo Bank 12: Post 2

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