Pantheon, Description of parameters – Lexicon PANTHEON musical instrument User Manual

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DAMPING

In real rooms, the timbre of the reverberant tail becomes darker over time due to the
air’s absorption of high-frequency sound energy. The Damping control models that
behavior with even greater range of control than could be achieved in any physical
space. Setting the cutoff frequency in the Damping parameter within a range between 2
kHz to 6 kHz is the most natural sounding with larger spaces needing a lower damping
cutoff frequency. Damping set to high frequency settings gives unnatural reverb decay.
For specialized reverbs with high end sizzle, such as plate reverbs, settings higher than
7 kHz are often used. When you set the cutoff to very low frequencies, the duration of
the reverb will be much shorter than the value shown by the RT60 parameter.

MIX

Mix is the ratio of Wet (reverberated) signal to Dry (direct, unprocessed) signal. Each
of Lexicon’s factory programs are typically shipped at 100% wet, and we recommend
controlling the mix within the recording software’s console, rather than with the Mix
parameter. However, the parameter can be used to adjust the wet/dry ratio when the
effect is used “in line” and no direct dry signal is sent around the effect. The situation
that needs to be avoided is when two direct signals interfere with each other, with a

possible slight delay, resulting in severe comb filtering. This can happen when there
is both direct path for the signal around the effect and the mix control is set to a point
other than 100% wet.

LEVEL

Level is the output level control of the reverb. Like the Mix parameter each of Lexicon’s
factory programs are typically shipped at full level. We recommend that the level of
the Reverb is set by the send and return levels of the software’s console. However, for
cases where effects are chained together and intermediate level control is needed, this
parameter can be used.

REGEN (REGENERATION)

Regen (Regeneration) sets the regeneration amount for energy to be fed back into
the input diffusion section. The combination of Delay and Regeneration will create
a feedback path used to create layered diffusion density. This is rarely used in larger
reverb simulations, but often used in plate reverb simulations and some small room
and ambience simulations. Regeneration can be fed back in phase (1% to 100%) or
out of phase (-1 to -100%). Even small amounts of Regeneration can greatly affect the
overall reverb sound so it should be used sparingly with values less than 30% except for
special effects.

DELAY

Delay sets the delay time for energy to be fed back into the input diffusion section. The
combination of Delay and Regeneration will create a feedback path used to create
layered diffusion density. This is rarely used in larger reverb simulations, but often
used in plate reverb simulations and some small room and ambience simulations.
Except for creating special effects, Delay settings in the range of 7-15 milliseconds are
the most useful.

PANTHEON

DESCRIPTION OF PARAMETERS

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