Bidding and scoring – Radio Shack FX2 User Manual

Page 8

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8

Preparation

Each suit is ordered lowest to highest,
from the 2 to the Ace.

BIDDING AND SCORING

After all of the 13 tricks in a hand are
played out, the game compares the num-
ber of tricks each team has won with how
much they had

bid. The higher you bid

the more you can win (or lose).

If a team equals or exceeds their bid,
they get 10 points for each trick they bid
plus 1 point for each extra trick.

For example: A team bids 5 and wins 8
tricks: 5

×

10+3 = 53. That team gets 53

points added to their score.

If a team is

set (fails to meet their bid),

they lose 10 times the amount they bid
from their score.

60-2701.fm Page 8 Tuesday, June 27, 2000 2:04 PM

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