Techno Source Bicycle IM-30442B User Manual

Operating instructions, Button description

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© 2006 Techno Source. All Rights Reserved.
30 Canton Road, Kowloon, Hong Kong
MADE IN CHINA

®

Product specifications and colors may vary.

Questions? Comments?

Visit our website at:

www.technosourceusa.com

Bicycle logo and legal: Bicycle, the Bicycle Device, the Bicycle Diamond Back design,

the Bicycle Joker design and the Bicycle Ace of Spades design are registered

trademarks of The United States Playing Card Company in the United States of

America and other countries used under license by Techno Source.

© 2006 The United States Playing Card Company.

All Rights Reserved.

5) If the player is the dealer, the player is the second person to react to each round of betting during the hand (hole cards, flop, turn, and river). There

are three scenarios after play passes from the computer to the player:

Computer CHECKS ------ Player has the option to:

CHECK – Hand continues to the next round of play without either player placing a bet.

RAISE – Places a bet into the pot. The computer must call or reraise for the hand to continue.

FOLD – Ends the player’s hand and the computer wins the pot.

Computer RAISES ------ Player has the option to:

CALL – Bets the minimum amount to match the computer’s bet. Hand continues to the next round.

RAISE – Calls the computer’s bet and bets again into the pot. The computer must call or reraise for the hand to continue.

FOLD – Ends the player’s hand and the computer wins the pot.

Computer FOLDS ------ Ends the hand and the player collects pot.

6) If the player wins the hand, “PLAYER WIN” will appear onscreen and the POT will transfer to the BANK one by one. The player can press the

TAKE

button to transfer the entire amount of the pot into the bank immediately without watching it rack up onscreen.

7) If the computer wins the hand, “DEALER WIN” will appear onscreen.
8) After the current hand ends,

DEAL will flash onscreen to prompt the player to begin the next hand. Press the DEAL button to start the next hand.

NOTE: If both the player’s and the computer’s highest hands are the same, the pot will be split between the player and the computer.

CARIBBEAN STUD

1) After selecting CARIBBEAN from the main game menu, the word BET will flash onscreen.
2) Press the

BET button to place an ante bet of 50 into the pot. Then, press the DEAL button to begin the hand.

3) The dealer will deal out five cards to the player, and then five cards to the dealer with only one card face up. The object of the game is to decide

whether the player’s hand will beat the dealer’s hand based upon the player’s cards and the dealer’s up card.

4) The player has two options after the cards are dealt:

a) Press the

CALL button to place a bet of 100, which is equal to twice the player’s initial ante bet already in the pot. The current hand continues to

the showdown.

b) Press the

FOLD button to end the current hand. The dealer wins the player’s ante, and the player is prompted to begin the next hand.

5)

THE SHOWDOWN: If the player calls the ante bet, the dealer will show all of its cards and determine if this hand ‘qualifies.’ To qualify, the dealer

must have at least an

A-K or better in its hand.

6) If the dealer’s hand does not ‘qualify,’ the player’s call bet is returned plus an amount equal to the original ante bet (50).
7) If the dealer’s hand does ‘qualify,’ the hand plays to completion.

a) If the dealer’s hand is higher than the player’s hand, the dealer takes the pot and the player is prompted to begin the next hand.
b) If the player’s hand is better than the dealer’s hand, the dealer pays out even money on the player’s ante plus fixed odds on the call bet as follows:

1-1 for a high card
1-1 for a pair
2-1 for two pairs
3-1 for three of a kind

8) If the player wins the game, “PLAYER WIN” will appear onscreen and the POT will transfer to the BANK one by one. The player can press the

TAKE

button to transfer the entire amount of the pot into the bank immediately without watching it rack up onscreen.

9) If the dealer wins the hand, “DEALER WIN” will appear onscreen.
10) After the current hand ends, BET will flash onscreen to prompt the player to begin the next hand. Press the

BET button, then the DEAL button to start

the next hand.

NOTE: If both the player’s and the dealer’s highest hands are the same, the result will be a push on both the call and ante bets.

Let It Ride®

1) After selecting Let It Ride

®

from the main game menu, the word BET will flash onscreen.

2) Press the

BET button to place 3 ante bets of 50 into the pot (150 total). Then, press the DEAL button to begin the hand.

3) The dealer will deal out three cards to the player, and then two community cards face down. The object of the game is to get a pair of 10s or better

between the player’s cards and the community cards. The player is only playing against the odds of receiving a winning hand, not the dealer.

4) After the cards are dealt to the player, the player must decide whether to take one of the bets back or to leave it out on the table and 'Let It Ride

®

'.

a) If the player chooses to withdraw one bet from the table, press the

PULL button.

b) If the player chooses to Let It Ride

®

, press the

RIDE button to keep the bet on the table.

5) After pressing the

PULL or RIDE button, the dealer will turn one of the community cards face up. The player will have to decide whether to withdraw

the second bet or Let It Ride

®

.

6) After pressing the

PULL or RIDE button again, the dealer will turn the other community card face up and determine if the player has a winning hand.

7) If the player has a pair of 10s or better between the player’s hole cards and the two community cards on the table, the player has a winning hand.

Payouts are based upon the fixed odds as follows:

1-1 for a pair of 10s or better
2-1 for two pair
3-1 for a three of a kind

8) If the player wins the game, “PLAYER WIN” will appear onscreen and the POT will transfer to the BANK one by one. The player can press the

TAKE

button to transfer the entire amount of the pot into the bank immediately without watching it rack up onscreen.

9) If the dealer wins the hand, “DEALER WIN” will appear onscreen.
10) After the current hand ends, BET will flash onscreen to prompt the player to begin the next hand. Press the

BET button, then the DEAL button to

start the next hand.

IM-30442B

4-1 for a straight
5-1 for a flush
7-1 for a full house

5-1 for a straight
8-1 for a flush
11-1 for a full house

20-1 for a four of a kind
50-1 for a straight flush
100-1 for a royal flush

50-1 for a four of a kind
200-1 for a straight flush
1,000-1 for a royal flush

NOTE: Please be aware that when using the stylus to play, it may increase the touch pad sensitivity and cause a double entry to occur.

No.30442

8+

8+

2

3

7

4

5

6

Stylus

slot

Backlight

switch

OPERATING INSTRUCTIONS

BATTERY INSTALLATION
• Unscrew the battery cover with a Phillips screwdriver.
• Insert 2 "AA" (1.5V) batteries with the positive (+) and negative (-) ends facing

in the proper direction as indicated in the battery compartment. (see Fig. 1)

• Replace the cover.
SAFETY BATTERY USAGE
• Different types of batteries or new and used batteries are not to be mixed.

• Non-rechargeable batteries are not to be recharged.

• Rechargeable batteries are to be removed from the toy before being charged.

• Rechargeable batteries are only to be charged under adult supervision.

• Only batteries of the same or equivalent type as recommended are to be used.

• Batteries are to be inserted with the correct polarity.

• Exhausted batteries are to be removed from the toy.

• The supply terminals are not to be short-circuited.

• Do not dispose the batteries in fire, batteries may leak or explode.

• Batteries should be replaced by an adult.

• Please keep details for future reference.

• Alkaline batteries are recommended.
CAUTION
• Adults should replace batteries.

• Not suitable for children under 3.

• May contain small parts.

• Do not dispose of batteries in fire; batteries may explode or leak.

• This product contains glass, which may cause injury if broken.
CARING FOR YOUR DEVICE
• If the display becomes dim or malfunctions, replace the batteries.

• After replacing batteries, press the ON button to ensure proper functioning. (In most cases, game malfunctions are due to weak batteries.)

• In an environment with electrostatic discharge, the product may malfunction and lose memory. In this case press the ON button.

BUTTON DESCRIPTION

8

1

1. ON/OFF :

Turns the unit on or off and reactivates the unit from ‘sleep mode.’

2. SOUND :

Turns the sound on or off.

3. NEW GAME : Selects Poker variation from the main game menu.
4. START/TAKE : Confirms selection / Takes the pot immediately after winning a hand.
5. RAISE/PULL : Raises the bet in Texas Hold’Em / Withdraws part of the bet in Let It Ride

®

.

6. BET/CHECK : Puts money into the pot in Caribbean Stud or Let It Ride

®

/ Play passes to the

other player without betting in Texas Hold’Em.

7. FOLD/RIDE : Ends the player’s hand in Texas Hold’Em or Caribbean Stud / Leaves bet on

the table in Let It Ride

®

.

8. DEAL/CALL : Begins the hand after the ante/bet in Texas Hold’Em, Caribbean Stud, and

Let It Ride

®

/ Equals the other player’s bet in Texas Hold’Em or bets twice the

ante bet in Caribbean Stud.

9. BACKLIGHT SWITCH: Slide switch to turn backlight on or off.

GAME FEATURES:
• There are three Poker variations in 3 in 1 Poker: Texas Hold’Em, Caribbean Stud & Let It Ride

®

.

• Press the

ON/OFF button to turn the unit on. The main game menu will appear and Texas Hold’Em is

highlighted onscreen.

• Press the

NEW GAME button to select another poker variation. Press NEW GAME once to highlight

Caribbean Stud, twice to highlight Let It Ride

®

, and three times to cycle back to Texas Hold’Em.

• Press the

START button to select the highlighted poker variation and start a new game. Music will play

to signify the confirmation of your selection.

• The game will enter ‘sleep mode’ automatically if none of the buttons are pressed for 3 minutes.

The player can exit ‘sleep mode’ and resume playing by pressing the

ON/OFF button.

• Press the

SOUND button at any time to turn the sound off.

• Press the

ON/OFF button at any time to turn the unit off.

TEXAS HOLD’EM

1) After selecting TEXAS HOLD’EM from the main game menu, the word DEAL will flash onscreen.
2) Press the

DEAL button to begin the hand. Both the computer and the player will put an ante bet of 50 into the pot.

3) The dealer for each hand alternates between the computer and the player. The icon will appear across from PLAYER or DEALER (the

computer) to indicate which person is the dealer in the current hand. The dealer for the hand is always second to react to each round of betting
during the hand (hole cards, flop, turn, and river). During the first hand of the game, the computer is the dealer.

4) If the computer is the dealer, the player is the first person to react to each round of betting during the hand (hole cards, flop, turn, and river). The

player has three options after receiving his or her hole cards:

CHECK – Passes the choice to bet to the computer (player does not bet).

RAISE – Places a bet into the pot. The computer must call or reraise for the hand to continue.

FOLD – Ends the player’s hand and the computer wins the pot.

Fig. 1

CAUTION: Changes or modifications not expressly approved by the party responsible

for compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B

digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide

reasonable protection against harmful interference in a residential installation. This

equipment generates, uses and can radiate radio frequency energy and, if not installed and

used in accordance with the instructions, may cause harmful interference to radio

communications. However, there is no guarantee that interference will not occur in a

particular installation. If this equipment does cause harmful interference to radio or

television reception, which can be determined by turning the equipment off and on, the user

is encouraged to try to correct the interference by one or more of the following measures:

• Reorient or relocate the receiving antenna.

• Increase the separation between the equipment and receiver.

• Connect the equipment into an outlet on a circuit different from that to which the

receiver is connected.

• Consult the dealer or experienced radio/TV technician for help.

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