Bookkeeping totals, Game adjustments – Williams Sound Defender 16P-3001-103 R-T User Manual

Page 2

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BOOKKEEPING AND EVALUATION TOTALS (Functions 1-7)

1.

In game over mode, set switch to AUTO-UP and depress ADVANCE. The CRT indicates

Function 1 and total left chute coins.

2.

Records audit totals and depress ADVANCE for functions 1-7. To review a total that

has been advanced past, set switch to MANUAL-DOWN and depress ADVANCE. Functions are
displayed one at a time as follows:

Function

Tota1*

Description

1

0

(Total) COINS LEFT

2

0

(Total) COINS CENTRE

3

0

(Total) COINS RIGHT

4

0

TOTAL PAID (Games)

5

0

(Total Bonus) SHIPS WON

6

0

TOTAL (Play) TIME (Minutes)

7

0

TOTAL SHIPS (Played)

* Factory Settings


3.

Operate ADVANCE to display Function 28, SPECIAL FUNCTION. From Function 28 you can

return to game over or zero audit totals and return to game over.

4.

With switch set to AUTO-UP, perform a. or b. as desired.
a. To return to game over depress ADVANCE.
b. To zero audit totals and return to game over, operate HIGH SCORE RESET to
indicate "35" on CRT for Function 28 and then depress ADVANCE.


GAME ADJUSTMENTS (Functions 8-21)


l.

In game over mode set switch to AUTO-UP and depress ADVANCE. The CRT indicates

Function 1 and total left chute coins.

2.

To raise Function number on CRT, operate ADVANCE pushbutton with switch set to

AUTO-UP. To lower Function number operate ADVANCE with it set to MANUAL-DOWN.

3.

With desired Function indicated, raise adjustment value by operating HIGH SCORE

RESET with switch set to AUTO-UP; 1ower value by operating HIGH SCORE RESET with it set
to MANUAL-DOWN. Value left on CRT is new setting. For values, see below and, for pricing,
Table l.

Function

Tota1*

Description

8

10,000

BONUS SHIP LEVEL(O=No Bonus ships)

9

3

SHIPS PER GAME

10

3

COINAGE SELECT

11

1

LEFT COIN MULT

12

4

CENTER COIN MULT

13

1

RIGHT COIN MULT

14

1

COINS FOR CREDIT

15

0

COINS FOR BONUS

16

0

MINIMUM COINS

17

0

FREE PLAY (Set to 1 for Free Play)

18

5

STARTING DIFFICULTY: O=LIB; 5=MOD; 10=CONS

19

15

PROGRESSIVE WAVE DIFFICULTY LIMIT, 5-30

e.g. 05=LIB; 15=MOD; 25=CONS

20

1

NOT USED

21

5

PLANET RESTORE WAVE NUMBER

22

0

NOT USED

23

0

NOT USED

24

0

NOT USED

25

0

NOT USED

26

0

NOT USED

27

0

NOT USED

28

0

SPECIAL FUNCTION

* Factory Settings


4.

Repeat steps 2 and 3 until all desired adjustments have been made.


5.

Operate ADVANCE until 28 0 SPECIAL FUNCTION is indicated on CRT. From Function 28

you can return to game over or restore factory setting. Perform step 6 or 7 as desired.

6.

To return to game over, depress ADVANCE with switch set to AUTO-UP.

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