Track selection applied to the timeline element, Position applied to the timeline element, Principle – EVS IPDirector Version 5.8 - July 2010 Part 7 User's Manual User Manual

Page 103: Standard insert/overwrite action, Position applied to the timeline, Element

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Issue 5.8.B

IPDirector V.5.8 – User Manual – Part 7: Editing - IPEdit

EVS Broadcast Equipment - July 2010

90

T

RACK

S

ELECTION

A

PPLIED TO THE

T

IMELINE

E

LEMENT

General Principles
When you use the Editing buttons in the Player, the keyboard shortcuts or the
ShuttlePRO keys, the tracks added to the timeline are the combination of the track
selection in the Player and in the Timeline.

The channels in the audio tracks are added to the timeline in the same sequence
as they are defined in the source media. In other words, a1 in the source media

will be matched to a1 in the timeline, a2 in the source media to a2 in the timeline,
etc.

Possible Cases

The following table summarizes the impact of the track selection in the Player and
the Timeline on the element added to the timeline:

Track selected

in the Player?

Track selected

in the Timeline?

Track available in the timeline element?

Yes Yes

Element added to the timeline

Yes No

Nothing added to the timeline

.

Important

The elements after the insertion
position will be desynchronized.

No Yes

Black element added to the timeline

No No

Nothing added to the timeline

Note

When one or more audio channels of a track (but not all of them) are
deselected in the Player, these channels will be muted in the timeline.

P

OSITION

A

PPLIED TO THE

T

IMELINE

E

LEMENT

Principle

The position of the element added to the timeline will depend on the following
elements:

IN/mark IN points and OUT/mark OUT points are defined in the Player pane.

When a clip is loaded in the Player, the mark IN and mark OUT points
supersede the original IN/OUT points.

Mark IN, mark OUT and/or nowline are defined in the Timeline pane.

Standard Insert/Overwrite Action

The user performs a standard insert or overwrite action when two reference
positions (IN point, OUT point, mark IN point, mark OUT point or nowline) are
defined in the Player.

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