Alpine CDA-9887 User Manual

Imprint, Alpine’s cda-9887 takes on harsh acoustics

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Experience music the way the artist intend-

ed. That’s idea behind IMPRINT—a hard-

ware/software combination that solves

acoustical problems presented to your

vehicle’s audio system. What’s more, it is

also said to improve the soundstage, tonal

balance and definition automatically. Just

plug it in and it does all the work in a matter

of minutes.

THE CHallEngE

When an artist lays down a track, they know

how they want it portrayed. When a recording

artist masters it, he does so with the same inten-

tions. But when we play it back in our vehicles,

are we hearing the music the way the artist

intended?

The sad reality to that question is usually not.

In fact, the automobile is one of the worst envi-

ronments to reproduce music. So how is one

to get around the problems? First we have to

understand what they are.

aCousTiCal ProblEm no. 1

An automobile’s cabin is filled with an abun-

dant amount of materials that reflect and absorb

sound, causing peaks and dips in music repro-

duction. For instance, windows reflect and ampli-

fy high frequencies. Leather-covered surfaces

like seats and hard plastic dashes and door

panels also reflect and change certain frequen-

cies. Carpeted areas in the cabin absorb and

suppress mid frequencies.

aCousTiCal ProblEm no. 2

The seating positions in an automobile are

skewed to one side of the vehicle or the other.

This means there are different pathlengths from

the loudspeakers to the listener, creating an

unbalanced listening experience. One way to fix

this issue is through time correction, but typi-

cally only one passenger gets to experience the

sound correctly and usually that’s the driver.

The combination of these acoustical problems

makes it difficult at best to see the clear picture

behind the composition. Instruments tend to

transpire from different areas of the vehicle, never

allowing for listeners to imagine the setting in

which they are presented.

WHaT is imPrinT?

The need for acoustical environment equaliza-

tion is very clear if we ever want to listen to music

as it was originally intended. This led Alpine to

come up with a unique way of determining the

artist’s directive. The basis is simple: What goes

in must come out. By measuring and under-

standing the gap in sound reproduction in the

vehicle Alpine was able to develop a corrective

tool to combat the acoustical problems in the

vehicle called IMPRINT.

The IMPRINT Sound System uses a hardware

plus software platform that not only overcomes

the acoustical challenges identified, but also

improves the soundstage, tonal balance and

definition of the music. Its design enables the

engineering and system tuning to be completed

in a fraction of the time of competitive systems.

At the heart of IMPRINT is MultEQ, which

was developed by the founders of Audyssey

Labs—Prof. Chris Kyriakakis and Prof. Tomlinson

Holman (inventor of THX theater sound)—in an

effort to understand and correct the fundamental

causes of room acoustical distortion. It works by

capturing frequency and time domain informa-

tion from the sound system within the acoustical

environment in order to identify the problems. It

then creates a set of equalization filters to cor-

rect for frequency response and time domain

problems for each speaker in the system. Based

on these measurements, MultEQ calculates an

equalization solution based on a selection of a

target curve from those developed by our team

of sound engineers. It’s a unique solution that

leads to spectacular sound quality experience

that’s customized to each specific vehicle and

sound system.

HoW DoEs iT Work

IMPRINT isn’t just another equalizer or time

correction device. It is the only system for the

automotive environment (to our knowledge) that

measures the entire listening area, capturing time

domain information from each listening location

and applies a proprietary method for combining

this information to represent all seat locations.

This results in a maximized listening experience

in all seats, not just for the driver.

During the measurement analysis, MultEQ

assigns more than 500 control points to the

plotted frequency response of the vehicle. Each

control point is then adjusted using MultEQ’s

dynamic filter methodology. These points opti-

mize the sound reproduction to the specific

vehicle’s listening environment with much greater

precision than can be achieved with traditional

parametric equalization.

How? First, MultiEQ creates a precise inverted

filter. The filter applies a peak of the same shape

everywhere there is a dip. Conversely, every peak

is corrected with a dip. With more than 500 points

used to create the model, the filter is incredibly

accurate—considerably more so than even the

best parametric or graphic equalizers, which are

typically limited to a certain number of bands.

Then there is the issue of time domain. This

is a fairly easy concept to understand. Sound

emits from a speaker eventually hitting your ears.

A few milliseconds later, copies of that same

sound signal hit your ears after being reflected

and modified by the car seats, dash, windows,

etc. Since these reflected sound copies arrive so

closely to the direct sound, your brain meshes

REVIEW

IMPRINT

ALPINE’S CDA-9887 TAKES ON HARSH ACOUSTICS

By CASEy THORSON

THE LEADING MONTHLY MOBILE A/V SOURCE

ELECTRONICALLY REPRINTED FROM APRIL 2008

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