Using the beat effect function, Inputting the bpm manually, Sound color fx – Pioneer XDJ-R1 User Manual

Page 20

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4

TAP (AUTO) button

Switches the BPM measurement mode.
— AUTO mode: The [TAP (AUTO)] button turns off and the BPM is

measured automatically from the audio signal being input. The
[AUTO] mode is set when this unit’s power is turned on.

— TAP mode: The [TAP (AUTO)] button lights and the BPM is

input manually by tapping the [TAP (AUTO)] button. When the
[TAP (AUTO)] button is pressed, the TAP mode is set.

! The BPM measuring range in the AUTO mode is BPM = 70 – 180.

For some tracks, it may not be possible to measure the BPM
correctly.

! BPMs set in the TAP mode are only valid for the BEAT FX

function.

5

SOUND COLOR FX (NOISE, PITCH, CRUSH, FILTER)

buttons

These turn the respective SOUND COLOR FX on and off.

6

COLOR control

This changes the parameters of the SOUND COLOR FX of the differ-
ent channels.

Using the beat effect function

This unit is equipped with four effect buttons. Effects can be applied to
the sound by pressing one of the effect buttons.

Press one of the [BEAT FX (TRANS, FLANGER, ECHO,
ROLL)] buttons.

The button that was pressed flashes.
The effect is applied in beat with the track.
The effect differs for the different buttons. For details on the different
effects, see the table below.
! When a button that is flashing is pressed again, the effect is turned

off.

Effect Name

Descriptions

LEVEL/DEPTH

TRANS

Cuts the sound according to the
beat multiple set with the [BEAT]
control.

Sets the balance between
the original sound and the
effect sound.

FLANGER

Creates a one-cycle flanger effect
according to the beat multiple set
with the [BEAT] control.

The further the control is
turned clockwise, the more
the effect is stressed.

ECHO

Outputs a delay sound several
times that attenuates gradually
according to the beat multiple set
with the [BEAT] control.
With 1/1 beat echoes, the delay
sounds are faded out according
to the track’s tempo even after the
input sound has been cut.

Use this to set the balance
between the original sound
and the echo sound.

ROLL

Records the input sound at the
point the [ROLL] button is pressed
and repeatedly outputs the
recorded sound according to the
beat multiple set with the [BEAT]
control.

Sets the balance between
the original sound and the
roll sound.

 Varying the effect

Turn the [LEVEL/DEPTH] control.

The effect changes according to the direction in which the
[LEVEL/DEPTH] control is turned and its position.

Inputting the BPM manually

1 Press the [TAP (AUTO)] button.

The [TAP (AUTO)] button lights and the mode switches to the TAP
mode.

2 Tap the [TAP (AUTO)] button at least 2 times in
rhythm with the beat (in quarter notes) of the sound
being played.

The average value of the interval at which the [TAP (AUTO)] button is
tapped with a finger is displayed in the auto loop/effect display section.
! To set the mode back to AUTO, press the [TAP (AUTO)] button for

over 1 second.

SOUND COLOR FX

These effects change in association with the [COLOR] controls for the
different channels.

1 Press one of the
[SOUND COLOR FX (NOISE, PITCH, CRUSH, FILTER)]
buttons.

This selects the type of effect.
The button that was pressed flashes.
! For the types of effects, see Types of SOUND COLOR FX effects.
! The same effect is set for [CH 1] and [CH 2].

2 Turn the [COLOR] control.

The effect is applied to the channel(s) for which the control(s) was (were)
pressed.

 Types of SOUND COLOR FX effects

Effect Name

Descriptions

[COLOR] control

PITCH

Changes the musical interval
within the range of 1 octave
up and down.

Turn counterclockwise: The
pitch decreases.
Turn clockwise: The pitch
increases.

NOISE

White noise generated inside
this unit is mixed in to the
sound of the channel via the
filter and output.
! The volume can be

adjusted by turning the
[TRIM] controls for the
respective channels.
The sound quality can
be adjusted by turning
the [EQ (HI, MID, LOW)]
controls.

Turn counterclockwise: The
cut-off frequency of the filter
through which the white noise
passes gradually decreases.
Turn clockwise: The cut-off
frequency of the filter through
which the white noise passes
gradually increases.

CRUSH

Changes the original sound
to a crushed-like sound for
output.

Turn counterclockwise:
Increases the sound’s distortion.
Turn clockwise: The sound is
crushed before passing through
the high pass filter.

FILTER

Outputs sound that has
passed through a filter.

Turn counterclockwise:
Gradually decreases the low-
pass filter’s cutoff frequency.
Turn clockwise: Gradually
increases the high-pass filter’s
cutoff frequency.

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