Page 11, Control panel menu structure, Nod- nod1 – Blizzard Lighting PixelStorm (Rev A) User Manual
Page 11: Nod2, Nod3, Nod4, C - 512, D - 512, E - 512, F - 512
Page 11
PixelStorm User Manual Rev. A
Copyright (c) 2012 Blizzard Lighting, LLC
Control Panel Menu Structure
Note: Pushing enter will scroll through the digits. Also, the blinking dot will
always be to the RIGHT of the digit you are editing.
Nod-
Nod1
To choose 4 channel DMX mode
Nod2
To choose 7 channel DMX mode
Nod3
To choose 16 channel DMX mode
Nod4
To choose 34 channel DMX mode
C ---
000 - 512
Sets the DMX starting address in 4ch mode
d ---
000 - 512
Sets the DMX starting address in 7ch mode
E ---
000 - 512
Sets the DMX starting address in 16ch mode
F ---
000 - 512
Sets the DMX starting address in 34ch mode
Auto Mode
1.) Programs - The first two digits on the LED display represent its built-in programs 01-14.
2.) Sub-option 1 - The third digit on the LED display allows you to change the available color(s).
3.) Sub-option 2 - The fourth digit on the LED display allows you to adjust the speed.
Digits 1 & 2 - Program
Digit 3 - Colors
Digit 4 - Speed
What it does
01.--
0 - 9
0 - 9
(Fast <--> Slow)
0 = Blackout
1 to 7 = Solid Colors
8 = Color Snap 1
9 = Color Snap 2
02.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #2
03.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #3
04.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #4
05.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #5
06.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #6
07.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #7
08.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #8
09--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #9
10.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #10
11.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #11
12.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #12
13.--
1 - 8
0 - 9
(Fast <--> Slow)
Auto chase effect #13
14. -
---
---
All chases #2-13
Changes saved in 2-13
will affect #14
Example - If you wanted to use auto program 2, but wanted to adjust the color and the speed... you
would use the <UP/DOWN> buttons to navigate to “02.--” and push the <ENTER> button. Now you
are running program #2, and the flashing dot has moved to the right of the 3rd digit (color change). You
would now use the <UP/DOWN> to scroll through the options of the third digit to find any available
color options you like. Then, pushing <ENTER> again moves the flashing dot to the right of the 4th digit
(speed). So now in the same manner as before, you would then use the <UP/DOWN> buttons to adjust
the options of the fourth digit (0-9). Finally, pushing <ENTER> once more ends editing of the program.
Program #14 is not editable, it cycles through all of the previous chase effects.
P . 6
001 -512
Flips the display. <ENTER>, <UP/DOWN>, <ENTER>