Page 11 – Blizzard Lighting V12 The Puck (REV A) User Manual

Page 11

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Page 11

The Puck™ V12 Manual Rev. A

© 2013 Blizzard Lighting, LLC

Control Panel Menu Structure

DNH 1 - 512

To choose the DMX address

PERS

STAG

Stage Mode

(Gives full control over all functions)

ARC.1

Architectural 1

(RGB)

AR1.d

Architectural 1 w/Dimming

(RGB)

ARC.2

Architectural 2

(RGBAW)

AR2.d

Architectural 2 w/Dimming

(RGBAW)

AR2.S

Architectural 2 w/Strobe

(RGBAW)

HSV

Hue, Saturation, Value Control

Id

Id.01 - Id.66

Fixture ID (Stage mode)

TEMP

CURR

Display current fixture temperature

TOP

Sets max temperature before cutoff

EDIT

PR01 - PR10

Edit a program

(Each program holds up to 30 scenes)

SC01 - SC30

Edit a scene

SET

UPLd

Upload/transfer program function

REST

Factory reset

ID

Enable/disable ID address operation

RGBU

Enable/disable RGBW color correction

POU

Power level settings, normal or high

dIN

8-bit dimming, 1 thru 4 = 16-bit dimming

CAL1

WT01 - WT11

Color temperature presets

000 - 255

Individual RGBAW settings

CAL2

000 - 255

RGBW-based white balance

STAT

000 - 255

RGBAW static color settings + strobe

AUTO

AT.01-AT.10

Factory program playback

PR.01-PR.10

User program playback

SOUd

NOd1

Sound Active Mode 1 (Color Jump)

NOd2

Sound Active Mode 2 (Color Flash)

RUN

DNH

Sets the fixture to master/DMX mode

SLAV

Sets the fixture as slave

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