Scenes, Scenes screen – Allen&Heath GLD-112 Reference Guide User Manual

Page 33

Advertising
background image

GLD Touch Screen Reference V1.4 – Issue 1 33

ALLEN

&

HEATH

7. Scenes Screen

7.1 Scene Manager page

Use this screen to work with the GLD Scene memories.


Overview
Up to 500 Scenes may be stored in GLD memory.
Scenes can be named and a description added.
One or more Cue Lists can be created from the Scenes.
All Scene parameters are stored.
A Recall Filter can protect selected parameters on recall.
A Recall Filter can be set per Scene.
A Scene edit confirmation popup option is available.
Crossfade function for levels/pan.
Embedded Scenes function.
Scenes including their filters can be copied or cleared.
Channels and masters can be made Scene Safe.
Selected parameters can be made Scene Safe.
All Scenes, Cue Lists and Safes are saved with Shows.

Scene List – Choose to display the list of all 500 Scenes or

the currently loaded Cue List. Touch to select a Scene.

Swipe with your finger or use the Rotary to scroll through

the list.
A

Green Tick

indicates that a Scene is stored.

Name - Touch the Name box to open the screen keypad.

Type in a name up to 14 characters for the selected Scene.
Description - Touch the Description box to enter a note

about the selected Scene.
Store - Touch a Scene to select it. Touch the Store button.

This stores all parameters to the Scene.
Recall - Touch a Scene to select it. Touch the Recall

button. This overwrites the current settings with those

stored in the Scene.
Scene Recall Filter – Touch the Recall Filter button to view

and edit the current filter settings for the highlighted Scene.
Delete - Touch a Scene to select it. Touch the Delete

button to clear the name and contents of the Scene.

Note

Deleting a Scene clears its contents, resets its Recall

Filter to allow all parameters, and clears its name to be

blank.
Copy - Touch to select the Scene you wish to copy. Touch

the Copy button. Touch the Scene you wish to copy to.

Touch the Paste button to paste the contents and filter

settings to that Scene.

Note

Copying a Scene copies its contents and Recall Filter

settings. The Scene name and description are not copied.

OPTIONS

pull-up window

Turn the Scene Editing Confirmation option on or off. This

affects Scene Store, Recall, Delete and Copy using the

Scene Manager page only.

Off – The action is immediate.

On – A popup opens to confirm or cancel the action.


How to recall a Scene
GLD provides several different ways to recall a Scene:

Scene Manager Recall – Touch the Recall button in the

Scene Manager

page. If the Scene Edit Confirmation

option is turned on then a popup will appear. Touch Yes to

confirm or No to cancel.

SoftKey Scene Recall – Individual SoftKeys can be

assigned to recall specific Scenes. Recall is instant. No

confirmation popup appears even if the option is set.
To recall a sequence of Scenes using a single SoftKey you

could include the SoftKey in the Scene recall and assign it

to recall a different Scene within each Scene it recalls.
Alternatively, to prevent Scene recall overwriting your

SoftKey Scene Recall settings you could make these keys

Safe in the

Scene Safes

page.


SoftKey Next/Prev/Go Recall – Assign SoftKeys as:

Go – Instantly recall the highlighted Scene

Next – Step to the next Scene in the list ready to recall

Prev – Step back to the previous Scene in the list

An Auto-Increment option can be set so that pressing Go

recalls the highlighted Scene and then steps to the next in

the list ready to recall when Go is pressed again.
To avoid the need to open the Scene Manager screen refer

to the Current/Next status bar information when working

with the Go key. You can also set up a Cue List with the

sequence of Scenes you wish to recall.

MIDI Recall – Specific Scenes can be recalled using MIDI

Program Change messages.

Advertising
This manual is related to the following products: