Meters, Filter – Audio Damage Kombinat Dva Upgrade User Manual

Page 14

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Historical note: if you happen to be a user of Audio Damage’s venerated Master Destrukto plug-in, you’ll

recognize the CLIP, WARP, and BITZ engine types. These engine types were lifted directly from Master

Destrukto (although the ERR parameter in BITZ is a new invention).

Meters

There are three circular meters, one for each engine, in
the top left area of Kombinat’s window. These meters
reflect the level of the signal entering the engine. This
means that the meters will display different levels
depending on the setting of the mode switch. In Multi
mode the meters reflect the levels of the signals for the
three separate frequency bands, since the three outputs
of the crossover are sent individually to the three
engines. If you kill a band altogether with its on switch, you’ll see the corresponding engine’s meter stay at
zero. In Series mode, generally speaking, all three meters will be active since the signal passes through all
three engines.

Filter

Kombinat has a low-pass filter to smooth off some of the rough edges created by its distortion engines. The
filter has two modes: a four-pole lowpass model of the type commonly found on many analog synthesizers,

and a more gentle two-pole version. You can also turn the filter off altogether. Click the small OFF/FLT1/FLT2
control to switch between the three choices.

The filters have a graphical control representing the frequency response
of a low-pass filter. Clicking and dragging the circle in the control
changes the frequency and resonance of the filter. Move the circle left to
lower the cutoff frequency, dulling the sound, or move it to the right to
brighten it. Move the circle upwards to emphasize frequencies near the
cutoff frequency, making the sound more “synthy”.

The filter can self-oscillate at high resonance, resulting in a tone with

the pitch determined by the setting of the frequency knob. This is not common in software-based filters, and
may surprise you the first time you hear it. To get the filter to self-oscillate, just move the circle all the way
up and you'll hear the oscillation tone. Move the circle back and forth and it will change the pitch of the tone
accordingly. Note that when the filter is receiving input, the tone is blended with the input, and will be more
apparent the lower the input signal.

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