Abstract Data Kicker User Manual

Page 4

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Page 3 of 4

Kick Drum & Low Frequency Percussion Synth

© 2010 Abstract Data Ltd.

http://www.abstractdata.biz/

[email protected]

Version 1.0 July 2010

Features:

• 100% Analog

• 2 independent sine-wave oscillators

• Wide-range synthesis controls

• Second oscillator will self oscillate

• Capable of very low frequencies

• Punch switch for high-impact hits

• Attack switch & Envelope Decay control

• Triggers via line-level Audio & CV Pulse

• Trigger sensitivity allows for accents

• Trigger speed goes to audio frequencies

• Chrome-plated case & pro hardware

• Limited-edition run

Troubleshooting:

Problem: Kicker does not power up

Solution: Check the polarity of the DC adapter. The ‘TIP” must be Negative (-)

Problem: The Audio Trigger doesn’t appear to be doing anything

Solution: The threshold for the Audio Trigger is approx. -6dB. Try slowly turning up

the volume of the signal you are using as your Audio Trigger

Problem: The Audio Output sounds like it is overly distorted using the Audio Trigger

Solution: If the volume of the signal your are using as your Audio Trigger is set too

high it will distort the triggered sound. Try slowly turning down the volume

of the signal your are using as your Audio Trigger

Problem: The Audio Output sounds like it is overly distorted using the CV Trigger

Solution: The CV Trigger must be short enough to trigger the internal oscillators

without distorting them. Most MIDI to CV converters, analog trigger outs

and DC (or positive going) oscillators with a good pulse-width control

should be able to trigger Kicker without problems

Problem: The Envelope Decay control seems to have stopped working

Solution: Kicker uses a ‘non-retriggering’ Attack/Decay Envelope. It is possible,

when using a Decay time that is much slower (longer) than the trigger

speed (Tempo), that the Decay section of the Envelope Generator might

briefly ‘latch up’. This is intentional and using the tail of the Decay portion

of the Envelope to affect the Attack section can produce great results.

To reset the ‘latch-up’ simply turn the Decay time back down

Problem: Oscillator 2 has gone mad

Solution: The OSC2 PARAM1 and OSC2 PARAM2 controls are linked. They must

both be set in order to achieve the desired sound. They both have an affect

on the Pitch and Decay of Oscillator 2 before it is routed to the VCA.

It is possible to push Oscillator 2 into ‘self-oscillation’ so that it will continue

to sound even though there is no trigger input. If this is a problem slowly and

gradually lower both OSC2 PARAM1 and OSC2 PARAM2 until the oscillations

only occur on triggering

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