Using keywords, Chapter 3: working with scripts using keywords, Chapter 3: working with scripts – Mariner Software Montage for Mac User Manual

Page 34

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Using Keywords

2

3

Create keywords that are specific to the

current script. Here’s how to create a

keyword and assign it to an object in the

current script:

1

Select a scene, character, location, task, or

other object.

2

From the toolbar click the Add Keyword

button.

A new keyword appears in the keywords

section below.

2

Type a name for the keyword and click

elsewhere when you are finished.

The Keyword is created and assigned to the

selected object.

Note: Keywords assigned in the aforementioned

way are local to the script and not available to

other scripts. To create global keywords which are

accessible from any script, please see Using

Keywords earlier in this chapter. .

Chapter 3: Working with Scripts

Using Keywords

2

3

Create keywords that are specific to the

current script. Here’s how to create a

keyword and assign it to an object in the

current script:

1

Select a scene, character, location, task, or

other object.

2

From the toolbar click the Add Keyword

button.

A new keyword appears in the keywords

section below.

2

Type a name for the keyword and click

elsewhere when you are finished.

The Keyword is created and assigned to the

selected object.

Note: Keywords assigned in the aforementioned

way are local to the script and not available to

other scripts. To create global keywords which are

accessible from any script, please see Using

Keywords earlier in this chapter. .

Chapter 3: Working with Scripts

34 of 124

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