Playing double screen talking golf – Excalibur electronic DOUBLE SCREEN TALKING GOLF 383-2 User Manual

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Game Description

Your Double Screen Talking Golf con-

tains two LCD screens, one that shows

the entire hole layout from an overhead

view and the other that shows the hole

from the golfer’s point of view from the

ball location. The course contains the

standard 18 holes, ranging from short par

3s to long par 5s. The golfer can select

from 13 different clubs to play the course.

The layout will challenge the golfer as he

hits up and down hills, around trees and

over a river and other water hazards.
Special Note: You can make the game

easier or more difficult by choosing to

play with or without Hint Mode. (See

“HOLE/PLAYER” under “Functions of

the Buttons.”)
The goal of the game is to make par 72

while playing the course, or even go

under par to play like a pro! The game

consists of three different modes of play:
Practice—Start the game from any hole

of your choice.
Tournament—This is a one- or two-play-

er game. Start the game from the first

hole, and continue until you finish the

eighteenth hole. Whoever scores the low-

est on a hole gains the honors and tees off

first from the next hole.
Skins—This is a two-player game. Again,

start the match from the first hole. If one

of the players wins the hole by making

the least number of strokes, they bank

$1,000! If the players each make the same

score on a hole, then that $1,000 prize is

carried over to the next hole. Whoever

makes the most money after completing

the eighteenth hole is the winner!
Functions of the Buttons

ON/MODE: Press this button to turn on

the computer. The default is set to

Practice mode for one player. Press the

button again to select one-player

Tournament or two-player Skins mode.

When the computer is turned off or turns

itself off to conserve the batteries, press

this button again to restart the unit, and

you will return to the mode that you last

selected.
OFF: Press to turn the unit off.
SOUND: Press to turn sound on or off.
CHECK: Press to check the stroke, the

score (in Practice and Tournament

modes) and the amount of money won (in

Skins mode).
HOLE/PLAYER: In Practice mode, press

to select which hole you would like to

begin play at. In Tournament mode, press

to play a two-player game. Pressing this

button again will select the one-player

game.
Addtionally, before hitting any shot, the

player can turn on or off Hint Mode. The

game is easier in Hint Mode, when the

Suggested Stroke Power Indicator is on.

If the indicator is on, you should press the

Start/Swing/Shot button once to start your

shot. New bars will appear on the display,

from left to right. When the new bar

reaches the Suggested Stroke Power

Indicator, press the Start/Swing/Shot but-

ton again. The ball will be struck with the

correct amount of force for the shot.
If Stroke Power is off, press the

Start/Swing/Shot button once to start

your shot. Press this button again when

you think that you have hit the ball with

the right amount of force. Use the table

below to help determine your stroke.
In Hint Mode, club selection is automatic

(although you can override it by pressing

Club) and the Suggested Stroke Power

Indicator (shown as a bar on the right side

of the display) is on. When not in Hint

Mode, the 1W club will be automatically

selected unless you’re on the green, in

which case the PT will be selected. So

you must be careful to choose your prop-

er club!
START/SWING/SHOT: After the game

mode and number of players have been

selected, press this button to confirm the

mode and start the game. Pressing the

Hole/Player button at this point will turn

Hint Mode on or off.
CLUB: The player can choose one of 13

clubs provided by the computer. The

computer will automatically select the

club for you that it believes is the correct

club for the yardage. Press the Club but-

ton if you would like a different club

instead. The distance the club can hit the

ball is listed in the Distance display.
DIRECTION: The game defaults to

Straight as the ball direction. Pressing

this button allows you to Hook your shot.

Press again for a Slice, and one more

press will reset the direction to Straight.
RESET: This button is in a recessed area

in the back of the unit. Use a pointed

instrument to press the button to reset the

game in case it malfunctions.
Club Function

The game provides a club automatically

for you according to your distance to the

hole. The distance range of a club, the

usual distance the club will provide you,

and the distance shown by each stroke

power bar are as follows:

1W

0-270

230-270

27

3W

0-230

200-230

23

4W

0-210

190-210

21

3I

0-200

160-200

20

4I

0-170

150-170

17

5I

0-160

140-160

16

6I

0-150

130-150

15

7I

0-140

120-140

14

8I

0-130

110-130

13

9I

0-120

100-120

12

PW

0-110

50-110

11

SW

0-50

0-50

5

PT

0-10

———-

1

Club

Range

in yards

Usual

distance

in yards

Power

bar unit

in yards

Notes:

“W” indicates a wood.

“I” indicates an iron.

PT (putter) is best for shots on the green.

SW (sand wedge) is best for hitting out of

sand traps and very short shots to the green.

PW (pitching wedge) is best for shots on a

slope and short shots to the green.

The usual distance refers to the distance unaf-

fected by the terrain and the wind direction.

Playing Double Screen Talking Golf

Pressing HOLE/PLAYER before your shot

turns Hint Mode on or off.

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