Hasbro Big Jump Challenge 77113/77026 User Manual

Big jump challenge, Race for speed! race for distance

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TO ASSEMBLE:

AGES

6+

77113/77026 Asst.

Apply labels as shown.

Big Jump Challenge

TO REASSEMBLE LAUNCHER:

Reattach handle by

inserting into hole so

that slots and tabs

match up, and turning

counterclockwise to

lock in place.

With launcher facing away

from you, hold engine so that

the metal gear is at the top of

the right side. Tilt engine so

that the hook on the launcher

fits into the hole on the en-

gine. Press engine down into

launcher.

1

3

4

Place launcher top

back on launcher

so that it is flush

with the body of

the launcher.

Lock launcher top

in place with the

plastic ring by

placing ring over

tabs and turning it

90 degrees.

2

SETTING UP:

1

2

3

4

Lay the cardboard mat flat on the floor.

Place the ramp on the

white end of the mat.

Place your launcher directly

in front of the jump.

Take turns jumping your bikes

as far as you can. Whoever

lands on the highest scoring

section of the mat wins!

For the Jump Distance Challenge

Set up a finish line on the floor using string,

or just the threshold between two rooms. You

and a friend (or a bunch of friends) should line

up next to one another, with your launchers at

the ready. See who can beat the others to the

finish line!

Line up and launch! Race your bikes to see

who can go the farthest, the fastest!

Race for Speed!

Race for Distance!

Snap parts together as shown.

™*

Set up on wood, tile or

linoleum floors for the best

performance of your bikes.

Deep pile carpets can create

an uneven play surface.

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