Running a dedicated server, Pilots manual – Saitek III User Manual

Page 58

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57

Pilots Manual

RUNNING A DEDICATED SERVER

If you are lucky enough to have a spare computer on your network that
nobody uses, put it to good work! Set it up as a Descent 3 dedicated
server. This may help the speed of network games for all clients.

To start a dedicated server, install Descent 3 on the machine, and in the
Misc. tab in setup, type:

-dedicated dedicated.cfg

where "dedicated.cfg" is the name of the dedicated server configuration
file. This is a file you can configure yourself with various
commands. The commands are:

PPS <num> -

Sets the packets per second that the server
sends out. This should be the number of
packets that the server can handle; the clients
will set their own limits based on their
connections.

Timelimit <num> -

How long (in minutes) each level lasts

Killgoal <num> -

End the level after this many kills

RepsawnTime <num> -

How long (in seconds) it takes powerups to
respawn

Gamename <string> -

The name of the game

MissionName <string> -

The mission you're playing

ScriptName <string> -

The name of the netgame you want

ConnectionName <string> -

The name of the connection you want

MaxPlayers <num> -

The max numbers of players in the game

Say <string> -

The inputted message is displayed on everyones
screen

SendRotVel <num> -

If set to 1, does smooth interpolation on ship
rotations.

MultiSettingsFile <string> -

Loads the specified .mps (multiplayer
settings) file.

DisallowPowerup <string> -

Disallows the named powerup from your
netgames.

AllowPowerup <string> -

Allows the named powerup to be in your
netgames.

PXOUsername <string> -

Specify a Parallax Online userid to login with.

PXOPassword <string> -

Specify a Parallax Online password.

BrightPlayers <num> -

If set to 1, makes all the ships fully bright.

Peer2Peer <num> -

set to 1, uses the peer-to-peer network model

AccurateCollisions <num> -

If set to 1, uses polygon accurate
collision detection.

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