9 rom, 1 rom organization, On-screen display – Lucent Technologies MN10285K User Manual

Page 173: Text rom addresses, Graphics rom addresses, Each character requires 36 bytes, Program data area text rom, Text character, Graphics tile (16-color mode), Graphics rom

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background image

On-Screen Display

ROM

Panasonic Semiconductor Development Company

MN102H75K/F75K/85K/F85K LSI User Manual

172

Panasonic

7.9

ROM

7.9.1

ROM Organization

Notes:

1. All addresses are expressed in hex notation. Other values are decimal.
2. GROMEND: Graphics ROM end address (programmable to any address)
3. CROMEND: Text ROM end address (programmable to any address)
4. M: Number of characters - 1
5. m: 0 and up
6. N: Number of graphic tiles - 1 (16-color mode)
7. n: 0 and up

Figure 7-9 ROM Organization

CROMEND

−

23

CROMEND

−

22

CROMEND

−

21

CROMEND

−

20

CROMEND

−

1F

CROMEND

−

1

CROMEND

Line 1 bits 7 to 0

Line 1 bits 15 to 8

Line 2 bits 7 to 0

Line 2 bits 15 to 8

Line 3 bits 7 to 0

.

.

.

Line 18 bits 7 to 0

Line 18 bits 15 to 8

1 byte

CROMEND

−

24

×

(M

+

1)

+

1

CROMEND

−

24

×

M

CROMEND

−

24

×

(m

+

1)

+

1

CROMEND

−

24

×

m

CROMEND

−

47

CROMEND

−

24

CROMEND

−

23

CROMEND

Code M

text data

.
.
.

Code m

text data

.
.
.

Code 01
text data

Code 00
text data

36 bytes

Text ROM Addresses

Each character requires 36 bytes.

GROMEND

−

7F

GROMEND

−

78

GROMEND

−

77

GROMEND

−

70

GROMEND

−

6F

GROMEND

−

68

GROMEND

−

67

GROMEND

−

10

GROMEND

−

0F

GROMEND

−

08

GROMEND

−

07

GROMEND

Line 1 data

Line 2 data

Line 3 data

.
.
.

Line 15 data

Line 16 data

8 bytes

GROMEND

−

80

×

(N

+

1)

+

1

GROMEND

−

80

×

N

GROMEND

−

80

×

(n

+

1)

+

1

GROMEND

−

80

×

n

GROMEND

−

FF

GROMEND

−

80

GROMEND

−

7F

GROMEND

Code N

graphics data

.
.
.

Code n

graphics data

.
.
.

Code 01

graphics data

Code 00

graphics data

128 bytes

x’080000’

CROMEND

−

24

×

(M

+

1)

+

1

CROMEND

GROMEND

−

80

×

(N

+

1)

+

1

GROMEND

Program

Data
Area

Text

ROM

36 bytes

GROMEND

−

7

GROMEND

−

6

GROMEND

−

5

GROMEND

−

4

GROMEND

−

3

GROMEND

−

2

GROMEND

−

1

GROMEND

Sheet 1 bits 7 to 0

Sheet 1 bits 15 to 8

Sheet 2 bits 7 to 0

Sheet 2 bits 15 to 8

Sheet 3 bits 7 to 0

Sheet 3 bits 15 to 8

Sheet 4 bits 7 to 0

Sheet 4 bits 15 to 8

1 byte

Text character

16 bits

18 bits

Bit 15

Bit 0

Line 18

Line 1
Line 2
Line 3

Graphics tile (16-color mode)

Sheet 4

Sheet 3

Sheet 2

Sheet 1

1 dot = 4 bits

= 16 colors

Bit 15

Bit 0

16 bits

Line 16

Line 1
Line 2
Line 3

Graphics ROM Addresses

In 16-color mode, each tile
requires 128 bytes.

(16-color mode)

(16-color mode)

(16-color mode)

Graphics

ROM

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