LA Audio EQ231G-SP User Manual

Page 16

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User Manual

4. Applications & Techniques (contd.)

© LA Audio 2004

16

Another useful effect that can be created with a graphic EQ is a ‘Comb Over’. To give

a mono source some interest in a stereo mix, the graphic equaliser can be used to

create variances in each side of the stereo signal, thereby widening the sound. Route

the mono signal to both channels of the EQ231G-SP and on each channel cut

alternate frequencies by around 6dB. With certain source material, you may need to

cut less at low frequencies to avoid an imbalance in the stereo image.

f) Reduction of feedback

In many auditoriums, a graphic equaliser may be used to increase the gain before

feedback (GBF). Essentially, this involves cutting the frequencies associated with

feedback to allow the system to be safely turned up.

The usual method is to set the graphic equaliser to a "flat" position, (i.e. all sliders at

0dB) and to increase the overall level in the auditorium, until feedback commences.

Then reducing the level to just under the feedback point, each frequency band in turn

is boosted until the feedback frequencies have been identified. Some practice will

enable you to identify frequencies by ear to speed this adjustment. By notching the

offending bands down slightly, the overall level may be increased. This may be

repeated until the overall gain reaches the required level.

It is worthwhile to note that if boosted sufficiently, all frequencies will eventually feed

back, so a balance should be struck between gain and tonal integrity, as extreme EQ

adjustments can have a detrimental effect on audio quality. Moreover, the graphic

equaliser is not the only tool at an engineer’s disposal for improving GBF: good

microphone and speaker placement will often reduce the severity of EQ required to

achieve sufficient gain.

g) Graphic equalisers and dynamics

In most instances, it is good practice to place graphic equalisers before any dynamics

processors such as compressors or limiters. This is for two main reasons:

As the graphic equaliser is essentially a set of volume controls (albeit frequency

specific ones) and dynamics units respond to volume, it is best to cut or boost

frequencies as desired before applying compression. This ensures that the

compressor or limiter only acts on frequencies that will be present at the output. This is

particularly important with low frequencies, which are more likely to trigger the

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