Chase down donkey kong and rescue the lady – Nintendo Game and Watch Collection 67376A User Manual

Page 5

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Originally released in 1982.

Chase down Donkey Kong and rescue the lady!

GAME CONTROLS

+CONTROL PAD

Moves the rescuer to

the right and left and

up and down ladders.
Press to the left to

activate the crane.

A BUTTON

The rescuer

appears in his

starting position.
Makes the

rescuer jump.

START BUTTON

Pauses gameplay.

GAMEPLAY

Donkey Kong has captured the lady and escaped into a

construction site. Move the rescuer and make him jump

over the rolling barrels to make him scale the building. Ruin

Donkey Kong’s footing to rescue the lady.

If you jump onto the crane when its hook is all the

way out to the left, you will remove a wire. When

all the wires have been removed, Donkey Kong

will fall.

Throw the crane’s switch to make its hook start

swinging.

Jump over the barrels that roll toward you, while

avoiding the girders moving overhead.

Jump over a barrel safely in any location where

there is nothing overhead.

The A Button brings the rescuer out to his starting

position.
The scoreboard and watch (when in WATCH mode).
Number of remaining rescuers.

MISTAKES

You lose one rescuer if you make any of

the mistakes on the right. The game ends

when the last rescuer makes a mistake.

POINTS

Jumping over a barrel adds one or two points. Removing a wire from Donkey Kong’s footing

adds between five and twenty points. Twenty points are added when Donkey Kong falls.

BONUSES

An additional rescuer will be awarded when you reach 300 and 1300 points. If you go for a

time without making any mistakes, you will enter fever mode, and another rescuer will be

added, and all points will be doubled until you make a mistake.

• When a barrel hits you
• When you jump and hit your head on a girder
• When you fail to jump onto the crane hook and fall

DS_Manual_G&W.indd 9-10

10/23/08 1:02:06 PM

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