Materials panel – Universal Audio UAD Plug-Ins ver.7.4.2 User Manual

Page 104

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UAD Powered Plug-Ins Manual

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Chapter 9: DreamVerb

Materials Panel

The parameters in the Materials panel, in conjunction with the Shape panel
(

Figure 40 on page 102

) and Reverberation panel (

Figure 43 on page 108

) ef-

fect the spatial characteristics of the reverb.

The material composition of an acoustical space effects how different fre-
quency components decay over time. Materials are characterized by their ab-
sorption rates as a function of frequency—the more the material absorbs a
certain frequency, the faster that frequency decays.

Note:

While materials are used to control decay rates as a function of fre-

quency, the overall decay rate of the late-field reverberation is controlled from
the Reverberation panel (see

Figure 43 on page 108

).

24 real-world materials are provided, including such diverse materials as
brick, marble, hardwood, water surface, and audience. Also included are 24
artificial materials with predefined decay rates, and seven air densities.

Note:

The parameters in the Materials panel always effect the late-field re-

verberations. However, the materials parameters effect the early reflections
ONLY if the “Filtering” parameter in the Reflections panel (

Figure 42 on

page 107

) is set to a non-zero value.

Figure 41. DreamVerb Materials panel

First material

selector menu

First material

display

Second material

selector menu

Second

material

display

Air Density

display

Air Density

selector menu

Solid materials

Blending Bar

Air Blending

Bar

2nd material

percentage

First material

percentage

Air percentage

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