Beginning a message, 1 a simple program – AVSL 153.110-153.114 Moving Message Display User Manual

Page 5

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5

Appendix 1)

20

SPE

Select the display speed of the message. (see Section 3.2 & Appendix 1)

21

GRA

Select graphic option, Use to Make, Edit or use a current Graphic already

stored in the Memory (see Section 3.5)

22

PHR

Select a programmed animation in the message. (see Section 3.2 &

Appendix 1)

23

BEEP

Select beep sound in the message. (Use PREV and NEXT to select BEEP

1 to BEEP 3)

24

Secondary Letters and Characters

3: Beginning a Message

The sign can store up to 100 messages in numbered data files. These files are numbered from 00 to

99. File 00 is a default message.

Points to note:

•

Every time you press a button that is received by the unit a beep is heard to indicate successful

button press.

•

The default color for messages is Red and the default font size is 7*6

•

All letters are set to default CAPS. Press the CAP button to use small letters

•

In order to use international characters first key in the English equivalent EG: for “ë” press

CAPS to use small letters then type in “e” use the PREV and NEXT button to find the

international character of you need.

•

You have the option to save your message at the end of your programming

3.1 A Simple Program:

Step

Keys to

press

Display

Explanation

1

PROG

PASSWORD:***

Begin the edit program mode

2

0 0 0

PASSWORD:***

Default Password “000”

3

ENT

OPEN: ??

Enter into editing mode

4

01 ENT

[CYCLIC]

The first two digit file number

(01-99) are allowed for naming

message files [CYCLIC] is the

default method of display code which

means to cycle through at random

5

WELCOME

WELCOME

Type the text you wish to display in

you message

6

RUN

SAVE? (Y/N)

End the edit program mode

7

Y

Message begins to be

displayed

Save the message as data file number

01

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