Lexibook JC700SPGB User Manual

Page 3

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points and fill the power bar by 1 unit at the end of the game round.
If at the end of the game round the player has a score which cannot be divided by 100 (i.e. 850, 7 question on the 1st
try and 3 questions on the 2nd try) then the power bar will be filled by 8 units. The 50 points that are left over are lost
and cannot be brought forward to the next game round. The number of units inside the power bar is stored in the unit. If
you exceed 30 units, the extra units will be carried forward to the next power bar (i.e. the power bar already contains 26
units and 9 units are added, then the bar is filled up until 30, reset and the empty bar is filled up until 5).
When you filled up the power bar, a new Marvel character will be released. With this scoring system, you have the
greatest incentive to learn and perform well if you want to use all the Marvel characters.

Note: if you have unlocked all 36 Marvel characters and wish to start all over again, use a pointy object such as a paper
clip to press the RESET button located under the computer and opposite the battery compartment. This will empty your
power bar, and you will only have 12 characters unlocked.

Mouse

The 4 keys of the mouse and the 4 directional arrows on the keyboard share the same functions. In general, the
Up/Down/Left/Right keys allow you to move the cursor. To help you, the same keys can also be used as ENTER and
ESC keys:

o

When only the Left/Right keys are used to move the cursor: the Down key will become the ENTER key and Up

will become ESC.

o

On the contrary, when only the Up/Down keys are active, the Left key will become ENTER and the Right key will

become ESC.

o

In the sub-menus, the Up, Down and Right are used to move the cursor: Left becomes ENTER.

o

If the keys are not used to move the cursor: Up/Right become ESC and Down/Left become ENTER (cf: act. 02).

o

And finally if all the direction keys are used to move the cursor, the ENTER and ESC functions are only available

on the keyboard.

Activity selection

Main Menu

The main menu gives access to 8 sub-menus:

To access one of the 8 sub-menus you have 4 possibilities:

o

Press ENTER when the sub-menu icon that you wish to play is selected.

o

Use the left and right keys of your keyboard or the mouse to select the icon of a sub-menu and press ENTER to

confirm your choice.

o

Press a Menu number: from 1 to 8 to directly access the list of all its activities.

In any case, when the activity titles appear, you must select an activity by using the Up and Down keys of the keyboard,
then press ENTER to start playing. Or get direct access to one of the activities by typing its number (from 1 to 89),
followed by ENTER.

6

5

1. FAVOURITES

2. HOME LANGUAGE

3. MATHEMATICS

4. FOREIGN LANGUAGES

5. LOGIC

6. GAMES

7. MULTIMEDIA

8. PC

Favourites

This sub-menu gives you the possibility to group your favourite activities.
To do so, you have 2 possibilities: select an activity from the activity list by highlighting the title of the activity you wish
to play, or when you are playing. Then press simultaneously SHIFT and FAVOURITES. The activity title is saved into
the menu FAVOURITES.
To access this sub-menu, just press at anytime FAVOURITES. It can also be accessed from the main menu (sub-menu
number one). You can save up to 10 activities in your sub-menu FAVOURITES. To delete an activity, display its
highlighted title and press the key . A message is displayed and asks you to confirm your decision of deleting, and
then press ENTER.

Warning: If you save an eleventh activity title, the game will automatically delete the first activity that you have
previously saved.

Demo

Every activity has a demonstration showing how to play this activity. Generally the demo shows a question and the
answer to this question. If this is not possible (i. e. in a game) then around 5 seconds of game play should be shown.

To access the activity demo press DEMO in a submenu (a demo of the highlighted activity will be shown) or inside an
activity. Inside an activity, the demo will start automatically if you do not press any keys for more than one minute. The
same instructions apply for the overall game demo. Press DEMO while you are in the main menu or it will begin
automatically after one minute of inactivity.

Pause

To put the game on pause, press and hold SHIFT then press MODE. To return to the game, press any key.

Description of the activities

HOME LANGUAGE

All the activities within this category have 2 levels and can be played with another player except for activity 7 which is
for a single player only. Keep in mind that you have two attempts to answer a question correctly.

Activity 1: Memory

Type the word which has appeared on screen and press ENTER.

Activity 2: Missing Letter

A word is displayed with one letter missing. Type the letter of your choice and press ENTER.

Activity 3: Flip Flop

Two words are displayed on the screen. One letter has been exchanged. The first letter of both
words is highlighted. Use the direction arrows to highlight the letters which have been
exchanged. Press ENTER to confirm these two letters and see the exchanged letters take their
original correct place. In this example, the right words are: HOUSE and PLANE. So the 2 letters
exchanged are: A and U.

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