6_7.pdf – Lexibook JC250SPGB User Manual

Page 4

Advertising
background image

6

7

4 SYNONYMS

A word will appear on the screen. Find a synonym for this word, that is to say a word having the same

meaning. Type the synonym and press on .

5 HOMONYMS

A word will appear on the screen. Find a homonym for this word, that is to say. a word that is pronounced

as the word being shown but that is spelt differently. Type the homonym and press on .

6 ANAGRAMS

A word will appear on the screen. Find the anagram for this word; that is to say, use all the letters from this

word to write another word. Type the anagram and press on .

7 PLURAL

Find the plural form of the word appearing on the screen. Type it and press on .

8 LETTER BLASTER

The screen will show a word with an extra letter. Use the arrow keys and ,to place the cursor on the

extra letter, and then press on .

9 FLIP FLOP

Two words have exchanged one of their letters. Place the cursor level with the exchanged letters and press

on .

10 HANGMAN

The screen will show dashes corresponding to the missing letters from a word. You have to suggest some

letters in order to guess the word. To do this, just type the letter. If the letter is part of the word, it will appear

in the “word to find” place on the first line; otherwise, it will be displayed on the bottom line. Next, you will

be able to suggest a new letter. You are allowed to suggest a maximum of 10 letters which are not part of

the word.

For every time you suggest a wrong letter, a point will be deducted from your starting score of 10 points.

For example, if you find the word after having suggested 4 letters that were not part of the word, you will

only score 6 points.

11 LETTER INVASION

A letter will appear to the right of the screen, and soon after it will be followed by another letter, and so on.

Try to retype the letters as quickly as possible in order to prevent them from reaching the other side of the

screen. You do not need to press on . When the letters have reached the left edge of the screen, the

game will be over and your score will be displayed. You will score one point for each letter you manage to

retype.

12 FLASH NUMBER

A number will appear briefly on the screen. Retype the number from memory without making any mistakes,

and then press on . At level 1, the numbers range from 1 to 3 digits; at level 2, they range from 4 to 6

digits, and at level 3, the range increases from 7 to 9 digits.

13 ADDITION

An addition will appear on the screen. Calculate the result, type it and press on . The additions will be

more or less complicated according to the level of difficulty being selected.

14 SUBTRACTION

A subtraction will appear on the screen. Calculate the result, type it and press on . The subtractions

will be more or less complicated according to the level of difficulty being selected.

15 MULTIPLICATION

A multiplication will appear on the screen. Calculate the result, type it and press on . The

multiplications will be more or less complicated according to the level of difficulty being selected.

16 DIVISION

A division will appear on the screen. Calculate the result, type it and press on . The divisions will be

more or less complicated according to the level of difficulty being selected.

17 MATCHING SHAPES

Find the shape matching that displayed to left of the screen.

To do so, you can scroll throughout the shapes listed to the right of the screen using the mouse. Once you

think you have found the correct answer, press on .

18 PAIRS

The screen will show two rows of 5, 7 or 9 cards depending on the level being selected. The cards shall be

paired. Use the arrow keys and , to place the cursor under the card from the top row you want to turn

over. Then press on . Next, repeat the process to turn over a card from the second row.

If the two cards are identical, they will remain visible. However, if the two cards are different, they will turn

back over again. This will allow you to choose a new pair of cards.

19 COMPARISON

The screen will show two squares featuring some objects or numbers.

Use the and arrow keys or the mouse in order to select the relevant comparison sign, that is to say

>, < or = and press on to confirm your selection.

20 SPARROWHAWK

This is a game where reflexes and speed are a must. You can move upwards and downwards the UFO

located to the left of the screen using the two “Up” and “Down” arrow keys.

You must try to avoid the objects arriving from the right-hand side of the screen by moving your spaceship

vertically.

If you get hit by any of these points, the game will be over and your score, that is to say the number of

objects you have managed to avoid during the game, will be displayed.

21 TARGET NUMBER

A number will appear to the top left of the screen, this will be referred as the TARGET NUMBER. Several

numbers will then appear on the screen. In level 1 & 2, you must select the numbers of your choice using

the mouse. When adding these numbers, you must obtain a result matching the TARGET NUMBER. In

level 3, you can find the result by multiplying the numbers being shown.

22 SYLLABLE HUNT

4 syllables will appear on the screen, (2 per line). You must build two words with these 4 syllables

(2 syllables per word). A syllable can only be used once.

Using your mouse, you can build the word and press on to confirm.

23 ENGLISH - FRENCH

An English word will appear at the top of the screen. On the second line, a number of dashes will represent

the number of letters for the translated word in French.

Type in the French word and press on to confirm.

24 FRENCH - ENGLISH

A French word will appear at the top of the screen. On the second line, a number of dashes will represent

the number of letters for the translated word in English.

Type in the English word and press on to confirm.

OTHER PLAYING MODES
The keys MISSION, AGENDA & MUSICAL BOX allow you to access directly both a function (Mission, Agenda)
and the submenu of the different musical activities.

MISSION

When selecting to enter the MISSION mode, you must be ready to answer the 10 "surprise" questions. Each
question is drawn at random amongst the various activities included in the toy. In order to complete your
mission, you must answer correctly each one of the 10 questions being asked. At the end of your mission,
the game will rewards with a surprise animation! Now, get ready to play!

Advertising