Matrix Orbital LK162-12 Legacy User Manual

Page 25

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LK162-12 rev 4

25

Custom characters occupy a 5 x 8 pixel matrix. Built-in characters are 5 x 7: the bottom row of pixels is
normally reserved for the underline cursor. The underline cursor should be turned off if the bottom row of
pixels forms part of a custom character.

The characters are defined by issuing the command 254 78 [c] followed by 8 bytes to define the character.
[c] is the character number (0x00 to 0x07). The 8 bytes are mapped as shown below:

MSB

LSB

*

*

*

1

2

3

4

5

Data Byte 1

*

*

*

6

7

8

9

10

Data Byte 2

*

*

*

11 12 13 14

15

Data Byte 3

*

*

*

16 17 18 19

20

Data Byte 4

*

*

*

21 22 23 24

25

Data Byte 5

*

*

*

26 27 28 29

30

Data Byte 6

*

*

*

31 32 33 34

35

Data Byte 7

*

*

*

36 37 38 39

40

Data Byte 8

A "1" bit indicates an on (black) pixel, a "0" bit indicates an off (clear) pixel.

Once defined, a character is displayed simply by issuing a value (0x00 to 0x07) corresponding to the
character number. The character will be laid out as follows:

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

Cursor Line

Note: Custom characters will be erased if any of the "initialize bar graph" commands are issued.

Example of a degree symbol:

txUart.sendByte(0xFE); //command prefix
txUart.sendByte('N'); //custom character command
txUart.sendByte(0x00); //custom character value 0-7
txUart.sendByte(12); //8 bytes to create
txUart.sendByte(18); //the custom character
txUart.sendByte(18);
txUart.sendByte(12);

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