Matrix Orbital LCD2041 Legacy User Manual
Page 21

Table 5: 8 Byte Map
MSB LSB
*
*
*
1
2
3
4
5
Data Byte 1
*
*
*
6
7
8
9
10
Data Byte 2
*
*
*
11
12
13
14
15
Data Byte 3
*
*
*
16
17
18
19
20
Data Byte 4
*
*
*
21
22
23
24
25
Data Byte 5
*
*
*
26
27
28
29
30
Data Byte 6
*
*
*
31
32
33
34
35
Data Byte 7
*
*
*
36
37
38
39
40
Data Byte 8
A "1" bit indicates an on (black) pixel, a "0" bit indicates an off (clear) pixel.
Once defined, a character is displayed simply by issuing a value (0x00 to 0x07) corresponding to the
character number. The character will be laid out as follows;
Table 6: Character Values
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Cursor Line
NOTE Custom characters will be erased if any of the "Initialize bar graph" commands
are issued.
Example of a degree symbol;
txUart.sendByte(0xFE); //command prefix
txUart.sendByte(’N’); //custom character command
txUart.sendByte(0x00); //custom character value 0-7
txUart.sendByte(12); //8 bytes to create
txUart.sendByte(18); //the custom character
txUart.sendByte(18);
txUart.sendByte(12);
txUart.sendByte(0);
txUart.sendByte(0);
txUart.sendByte(0);
Matrix Orbital
LCD2041
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