Software reference, 5 troubleshooting – Asus A7M266 User Manual

Page 95

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ASUS A7M266 User’s Manual

95

6. SOFTWARE REFERENCE

6.3.5 Troubleshooting

It cannot be installed.

Is the operating environment saturated? Check hard disk capacity, memory ca-
pacity, OS, etc.

If the hard disk’s capacity is insufficient, the software cannot be installed. Please
delete unneeded files to provide sufficient vacant space on the hard disk for
installation.

It will not start.

Is the operating environment saturated? Check hard disk capacity, memory ca-
pacity, OS, etc.

Is the correct procedure being followed during installation? Uninstall the pro-
gram, then try installing it again.

Is the driver section of the Softsynthesizer setting screen Control in the OFF
position? If so, turn it ON.

Is there an SXG Driver being used with some other previously existing MIDI
Player?

The sound cannot be heard, or is not output.

Please check the settings and volume of the computer, amplifier, speakers, etc.

Is the “YAMAHA SXG Driver” set for the computer’s MIDI setting?

Check the MIDI tab under Multimedia in the Control Panel.

Is there an SXG Driver being used with some other previously existing MIDI
Player?

If a demonstration model’s use period has expired, it can be selected, but no
music will be output. It cannot be used with an 8-bit sound card.

The performance tempo is distorted, or the sound is choppy.
Mouse reaction becomes slow.

This will happen if you put an extra load on the CPU during a performance by
starting another application, accessing a floppy disk, or CD-ROM driver, etc.

Processing requirements may exceed the performance capabilities of your CPU.
Please reduce the number of sounds generated to reduce the load on the CPU
and/or lower the sound quality setting in the SoftSynthesizer setting screen un-
der Control.

No sound can be heard in MIDI compatible games, or there
does not seem to be any sound output.

S-YXG 50 cannot be used in DOS mode or at the MS-DOS prompt.

The generated sounds in MIDI compatible games are generated late.

Certain games that are not compatible with DirectSound, delays in the voice
(Wave) data may be detectable.

6. S/W REFERENCE

XGPlayer

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