Chapter 4-4 high quality image & sound – Sony RDR-GX7 User Manual

Page 24

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Post processing to obtain the highest
possible image quality from the disc

The RDR-GX7 has been designed not only to be a superior DVD

recorder, but also to offer a complete array of playback functions.

Sony's flagship model DVD player the DVP-S9000ES, released

towards the end of 2000, was used as a reference in the planning

and design of the RDR-GX7. Accordingly, the DVP-S9000ES

contributed much of the high level digital technology adopted in

the RDR-GX7 for high quality images, along with other

technologies developed specifically for top class performance

befitting a flagship model. Both commercially available DVD

software, as well as DVD discs recorded by the RDR-GX7, can

be played back with the same high level of quality offered by

Sony's finest DVD players.

Precision Cinema Progressive

Sony’s Precision Cinema Progressive system achieves clear and

beautiful output from all types of recorded discs, including DVD

software titles as well as discs recorded on the RDR-GX7 itself.

This system employs several key technologies, including Pixel-

by-Pixel I/P Conversion and V-Edge Compensation, along with

advanced video D/A converter with high bit rate and sampling

rate for enhanced performance. The following explains these

technologies in detail.

Pixel-by-Pixel Active I/P Conversion

In progressive video, the pairs of video fields of the interlace

system are combined (in a process called I/P conversion) to

create a single video frame. Since twice the number of horizontal

lines result, a more finely detailed video image is obtained.

While a pair of fields are combined into an image, depending on

whether the original source was originally created on film or was

shot with a video camera, this process is performed in an entirely

different manner. Sources originally created on film are made up

of a series of still images (film frames), so the two fields are

created from the same frame in order to obtain a highly precise

image. However, most sources created with a video camera are

shot in field units. Time elapses between these fields, so if they

are simply combined into a pair, the resulting video image

becomes blurred. This is particularly noticeable during sequences

with rapid movement.

Since the RGR-GX7 is expected to be used mostly to record

programming which originates as video images, Sony has

incorporated Pixel-by-Pixel I/P Conversion. This technology

assures the highest possible image quality when playing back not

only film sources but also non-film sources such as television

programs as well as content recorded using various types of

camcorders.

Fortunately, all video images in a video sequence or program are

not entirely composed of movement. For example, in car chase

scenes, while the cars are moving quickly, buildings and the

surrounding scenery remain still in relation to them. Therefore,

by separating the moving elements in a scene from those which

are not moving, separate forms of video processing are possible.

This is the concept behind Sony’s Pixel-by-Pixel I/P Conversion.

The images of the three previous fields are stored in memory,

allowing comparison with the current field. In a given image, if

the current odd-numbered frame’s image is the same as a

previous odd-numbered frame’s image, there is a high

probability that this part is a still image, but if it is different, then

this part is judged to be a moving image. Thus, in Pixel-by-Pixel

I/P Conversion, for pixels judged to be part of still images, pixels

from previous even-numbered frames are selected. For pixels

judged to be part of moving images, interpolation data is created

based upon the horizontal lines above and below the current odd-

numbered field image. In this way, Pixel-by-Pixel I/P Conversion

assures clear and beautiful progressive conversion of images

originally created on video.

Chapter 4-4

High quality

image & sound

RDR-GX7 Technical Notes

24

Still area processing

Moving area processing

Still processing

Still Part

Moving processing

Moving

Current field

Past field

Current field

Past field

Simplified Represenation of Pixel-by-Pixel Active I/P Conversion Operation

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