Playing the game, Story mode, Getting around – Disney Interactive Studios Pirates of the Caribbean: At World's End for Xbox 360 User Manual

Page 5

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7

PLAYING THE GAME

STORY MODE

This is the main game mode. Select

NEW GAME

to begin. If you

would like to play a saved game select

LOAD GAME

from the Main

Menu and select Saved Game File. Press the

A

button to return to

the Main Menu and then select

CONTINUE GAME

.

Once you’ve completed a level you can choose to Replay it. This
allows you to have an opportunity to improve your score for that
level or to collect any special items that you may have missed.
(see Extras section on Page 20).

You’re now ready to help Captain Jack Sparrow become the
most notorious pirate that ever sailed the high seas and, in the
process, protect the world of piracy from the evil intent of the
East India Trading Company.

During the game you’ll play primarily as Captain Jack Sparrow,
though he will be joined along the way by friends and allies like Will
Turner, Elizabeth Swann, and even the legendary Captain Barbossa.
This manual refers to controlling Jack, though the buttons are the
same for any character that you’re controlling.

You can unlock these characters and more for use in the offl ine
multiplayer game mode by playing through certain levels.

GETTING AROUND

Walk and Jogging

Push the

L

slightly to walk in the direction that you want to

move. Push the

L

over fully to jog in the direction that you

want to move.

Sprint

Push the

L

over fully while holding the

x

.

Jumping

Perform a standing jump upwards by pressing the

B

button.

To jump horizontally, either over a gap or low wall, press
the

L

in the direction you want to jump; then press the

B

button. To negotiate longer jumps, hold down the

x

just

before you press the

B

button.

Climbing (Ladders, Stairs and Ropes)

Simply walk Jack up to a ladder or stairs and press the

L

toward it. Press the

B

button to jump up and grab hold

of other climbable objects. Use the

L

to move Jack UP or

DOWN. He will automatically get off when he gets to the top
or bottom. Use the

B

button to grab a rope to cross a gap;

press it again to get off the rope. You can climb or descend
faster by holding the

x

.

Jack also uses his sword as a climbing

aid (see Advanced Moves on page 8).

Shimmy

Grab hold of a ledge, either by jumping up to it or dropping
down onto it, and shimmy along left or right using the

L

.

You can climb up by pressing UP on the

M

or drop down by

pressing DOWN on the

Q

.

Wall Creep

Jack will navigate narrow ledges by pressing himself against
the wall. Press DOWN on the

Q

and he will drop down into

the Shimmy position or onto the fl oor below. Press UP on the

M

and he will climb up onto the ledge, or

B

button to climb

to a higher ledge or fl oor above.

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