Ultragraph digital deq1024, 3 using the ultragraph digital in the studio, 4 special sound effects – Behringer DEQ1024 User Manual

Page 11: Applications

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11

ULTRAGRAPH DIGITAL DEQ1024

3.2.1 Priming a monitor system

Priming describes the process of detecting and suppressing

feedback frequencies. After placing and setting up your

microphones and monitor speakers (including amplifiers), you

should crank up the aux send controls on all the channels of

your mixing console needed for the monitor mix.

Now, activate the feedback detection system by pressing the

FB INDICATOR switch

. The fader LEDs

indicate the

intensity of the individual frequency bands. Then, use the aux

send master controls to increase the amplification on your mixing

console until you first begin to notice feedback. Possible feedback

frequencies are now indicated on the fader LEDs that are lit up

most brightly.

Frequency ranges that cause feedback can now be lowered

by using the respective EQ faders. Repeat this procedure to

detect additional feedback frequencies. After having worked on

all critical frequencies, when you crank up the aux send master

control, you will be able to hear only negligible multi-frequency

feedback. Your monitor system has now achieved its maximum

volume.

Leave the other faders in the middle position as long as there

is no need to proceed with frequency correction (e.g. measuring

with a real-time analyzer). Now, adjust the desired stage volume,

and you will have tons of available headroom without causing

feedback problems.

3.3 Using the ULTRAGRAPH DIGITAL in the studio

Additional applications of your DEQ1024 are possible in the

studio. Your imagination has no limits. Here are only some of the

examples:
As equalizer for your studio monitors:

You can perform graphic equalization of your monitor sound.

Besides, you can supress narrow-band room resonances. An

analyzer, such as the one integrated into the BEHRINGER digital

equalizer ULTRACURVE PRO DEQ2496, can help you in your

search for room resonances and a linear frequency response.
For general sound processing:

The equalizer lets you process both individual and sum signals.

To process individual signals, you should connect the

ULTRAGRAPH DIGITAL via the channel insert on your mixing

console. To control several signals, either use a subgroup or a

main insert. Especially in mastering studios, the sound of a

finished mix is nowadays still processed with equalizers. Often,

the mixes are not evened out, meaning certain frequency ranges

are featured too prominently while others can hardly be heard.

A graphic equalizer lets you even out the intensity of such

frequency ranges, so you end up with a homogenous sound

characteristics.

3.4 Special sound effects

Be it in the studio, on the stage or in radio plays, the

ULTRAGRAPH DIGITAL can become an indispensable tone tool.

You can for example change the sound of a voice so that it

sounds like it’s coming through the phone, or you can prominently

filter the sound of instruments so that they fit well into an existing

mix.

The following tables represent the connection between

frequencies and their acoustic meaning. They should encourage

you to start using your DEQ1024 in many creative ways.

3. APPLICATIONS

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40 to 125

Sense of power in some outstanding bass
singers.

160 to 250

Voice fundamentals.

315 to 500

Important for voice quality.

630 to 1k

Important for voice naturalness. Too much
boost in the 315 to 1 kHz range produces
a telephone-like quality.

1.25k to 4k

Voice fricatives-accentuation of vocals.
Important for speech intelligibility. Too
much boost between 2 and 4 kHz can
mask certain speech sounds e.g. "m", "b",
and "v" can become indistinguishable. Too
much boost anywhere between 1 and 4
kHz can produce "listening fatigue". Vocals
can be highlighted by slightly boosting the
vocal at 3 kHz and at the same time
slightly dipping the instruments at the
same frequency.

5k to 8k

Accentuation of voice. The range from
1.25 to 8 kHz governs the clarity of voice.

10k to 16k

Too much boost causes sibilance.

Tab. 3.1: Frequency allocation (voice)

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31 to 63

Fundamentals of bass drum, tuba, double
bass and organ. These frequencies give
music

a

sense

of

power.

If

over-

emphasised

they

make

the

music

"muddy". The 50 or 60 Hz band is also
used to reject AC mains hum.

80 to 125

Fundamentals of lower tympani. Too
much boost produces excessive "boom".
100 or 125 Hz are also used for hum
rejection.

160 to 250

Drum and lower bass. Too much boost
produces excessive "boom". Also useful
for 3rd harmonic mains hum rejection.

315 to 500

Fundamentals of strings and percussion.

630 to 1k

Fundamentals and harmonics of strings,
keyboards and percussion. Boosting the
600

to

1

kHz

range

can

make

instruments sound horn-like.

1.25k to 4k

Drums, guitar, accentuation of vocals,
strings and bass. Too much boost in the
1 to 2 kHz range can make instuments
sound tinny. Too much boost anywhere
between

1

to

4

kHz

can

produce

"listening fatigue".

5k to 8k

Accentuation of percussion, cymbals and
snare drum. Reduction at 5 kHz makes
overall

sound

more

distant

and

transparent. Reduction of tape hiss and
system noise. The 1.25 to 8 kHz governs
clarity and definition.

10k to 16k

Cymbals and overall brightness. Too
much boost causes sibilance. Reduction
of tape hiss and system noise.

Tab. 3.2: Frequency allocation (instruments)

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