Worlds – Disney Interactive Studios Nintendo DS NTR-ARDE-USA User Manual

Page 9

Advertising
background image

18

19

Worlds

New York City

Grandpa tells Jake that trolls are running wild on the
streets ahead! Jake runs through the streets, across
rooftops, through the skies of New York, and fi nally into

Back to School

As Jake crosses into the school yard, past fences and up
the front stairs, students are running around in total fear.
Don’t get run over! The students don’t mean to hurt Jake,
but hey, they’re running for their lives! There are more
trolls here, just like in the last world. Jake needs to make
his way through the school yard and bus depot, the school
building, the locker room, and out onto the football fi eld
to meet the level’s boss.

The Jersey Bridge

At Grandpa’s advice, Jake decides to stretch out his

search and head onto the Jersey Bridge, avoiding cars and
crumbling sections. From there, it’s down into the tunnels,

riding on top of the subway cars, working his way past
more enemies from the Huntsclan. He then goes back into

the skies above the New York bridges, past more propeller
trolls. Finally, it’s into the water treatment plant, where

he’ll encounter satyrs and harpies on his way to another
henchman of the Huntsman: the Millipede Wizard!

Worlds

The Docks

Jake has made it down to the docks. Boats pass by,

unloading more and more enemies, including more sirens,

lagoon monsters and even bigger Huntsclan

members. He must make his way
along the docks, jumping from boat

to boat when necessary, then fl y

propeller trolls toward the large statue in the harbor.

The Dragon’s Den

All Jake needs to do in this world is make his way
past more huntsmen, statue warriors, shadow
dragons, and who know what else to get to Rose!

Advertising