Encode options, Quick colorspace setup, Supported colorspaces – Calibrated Software AVC-Intra Create v2 User Manual

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The following encode options are available for Calibrated AVC-Intra Create


Important Note
: The options can only be set from within the application that is using Calibrated AVC-Intra Create

– look

for a ‘settings’ or ‘options’ button in the application. You may have to set the options of Calibrated AVC-Intra Create in
the application BEFORE every encode depending on the application using the codec

, please see the ‘Windows

Applications’ or ‘Mac OSX Applications’ chapter for more details.

Encode Options

Quick Colorspace Setup


These are the following quick setup options -

please see the ‘Windows Applications’ or ‘Mac OSX Applications’

chapter to see which setup is best for your application. Some applications may not export and give a codec error
if a Colorspace is selected that the application does not support

– usually this happens with 10-biit YUV422 or 16-

bit RGB colorspaces.

Custom

– this setup enables you to

10-bit YUV 422/Gamma (DEFAULT)

– this setup requests incoming video frames to be 10-bit YUV 422 with a

2.22 Gamma.

8-bit YUV 422/Gamma

– this setup requests incoming video frames to be 8-bit YUV 422 with a 2.22 Gamma.

10-bit YUV 422

– this setup requests incoming video frames to be 10-bit YUV 422 with Source Gamma(i.e.

disregards Gamma).

8-bit YUV 422

– this setup requests incoming video frames to be 8-bit YUV 422 with a Source Gamma (i.e

disregards Gamma).

16-bit RGB/FULL/GAMMA

– this setup requests incoming video frames to be 16-bit RGB with a 2.22 Gamma –

the 16-bit RGB->10-bit YUV conversion is done using the 709 FULL RANGE Matrix.

8-bit RGB/FULL/GAMMA

– this setup requests incoming video frames to be 8-bit RGB with a 2.22 Gamma – the

8-bit RGB->8-bit YUV conversion is done using the 709 FULL RANGE Matrix.

16-bit RGB/FULL

– this setup requests incoming video frames to be 16-bit RGB with a Source Gamma(i.e.

disregards Gamma)

– the 16-bit RGB->10-bit YUV conversion is done using the 709 FULL RANGE Matrix.

8-bit RGB/FULL - this setup requests incoming video frames to be 8-bit RGB with a Source Gamma (i.e.
disregards Gamma)

– the 8-bit RGB->8-bit YUV conversion is done using the 709 FULL RANGE Matrix.

16-bit RGB/SMPTE

– this setup requests incoming video frames to be 16-bit RGB with a Source Gamma(i.e.

disregards Gamma)

– the 16-bit RGB->10-bit YUV conversion is done using the 709 SMPTE RANGE Matrix.

8-bit RGB/SMPTE - this setup requests incoming video frames to be 8-bit RGB with a Source Gamma (i.e.
disregards Gamma)

– the 8-bit RGB->8-bit YUV conversion is done using the 709 SMTPE RANGE Matrix.

Supported Colorspaces


There are five Colorspace options:

All Supported” – 10-bit YUV422, 16-bit RGB(A) 444(4), 8-bit YUV422, and 8-bit RGB(A) 444(4) are requested
colorspaces

– please note though that when requesting all supported colorspaces that this can cause an

application to report a ‘codec error’ if that application does not support 10-bit YUV422 exporting.

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