Sensor size & crop factors, Editing & grading, Other considerations – RED SURVIVAL GUIDE User Manual

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RED SURVIVAL GUIDE

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S U R V I VA L G U I D E

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S U R V I VA L G U I D E

SENSOR SIZE & CROP FACTORS

Motion cameras often have a smaller sensor size than

the familiar stills photography formats. This usually

means a given lens will appear as if it were a longer

focal length, and at the same subject magnification,

that lens will also appear to have more depth of field.

The magnitude of this effect depends on the “crop

factor,” which is a measure of the relative difference

between the two sensor sizes:

With consumer video cameras, this effect can be

dramatic — and is often comparable to the difference

between compact and digital SLR cameras. While

potentially advantageous for camera size, having

such a small sensor can limit the ability to depict a

shallow depth of field, amongst other differences. The

combined effect is that these sensors typically give

video the feel of a television broadcast.

However, many high-end cameras have much larger

sensors, which gives their video a more cinematic feel.

These sensors are also a more natural transition for

those familiar with DSLR cameras.

Video may also influence how one thinks about

composition, since standard video formats have

higher aspect ratios than with photography. DSLR

cameras usually have a 3:2 (1.5:1) ratio between

their longest and shortest dimension, for example,

whereas modern video is often displayed at a ratio of

16:9 (1.78:1) or higher. Video is also virtually always

captured in landscape orientation.

CHECK OUT THE CROP FACTOR TOOL UNDER THE "TOOLS"
SECTION ON RED.COM TO SEE HOW YOUR PARTICULAR RED
CAMERA SETTINGS AND LENS WILL BEHAVE COMPARED
TO 35 MM PHOTOGRAPHY:

EDITING & GRADING

For those used to DSLR cameras, motion cameras

with a RAW workflow will be comfortably familiar. Most

even say it’s easier to make the transition to digital

video from a DSLR than it is from motion film capture.

VISIT THE "LEARN" SECTION ON RED.COM TO SEE THE
TUTORIALS ON INTRO TO GRADING WITH REDCINE-X
AND RMD FILES AND NON-DESTRUCTIVE EDITING FOR A
DETAILED DISCUSSION OF HOW THIS WORKS WITH
RED CAMERAS.

One big difference is that with video, “editing”

ordinarily refers to the process of cutting and

compiling various clips into a narrative. This is

perhaps the most alien aspect for photographers, but

thankfully it’s also a process that has been relatively

unchanged over the past decade. As a result, a vast

online knowledgebase has accrued, and numerous

mature software options are available.

BEFORE GRADING

EXAMPLE GRADING

OTHER CONSIDERATIONS

Tripods. A steady tripod is more important than

ever—even under bright light. Fast shutter speeds

alone no longer hide camera motion, because unlike

with photography, one also has to worry about frame

to frame displacements.

Follow Focus. Many cinematographers use a “follow

focus” device to make focusing smoother and easier.

This attaches to a lens’s manual focus ring, and

provides a more ergonomic focus dial on the side of a

camera. It also reduces the likelihood of inadvertently

moving the camera during focus.

Camera Movements. These are a creative tool

unique to motion capture. Panning, tilting, tracking

and following are common movements that can

enhance the emotional impact of a clip, and make

otherwise static scenes appear dynamic. Dollies, jibs

and steadicams are a few of the tools that can make

these movements as smooth as possible.

The familiar “editing” stage with photography is

instead called “grading” with motion. At its core, this

process remains almost identical — all the familiar

image editing tools are still applied using a single

representative video frame. The rest of a clip is

ordinarily scanned only to ensure that the grading

continues to look as intended if subjects or lighting

change. A minor difference is that with video, one

usually needs to stick with global editing tools, such

as curves, levels, white balance and saturation. Local

adjustments, such as the equivalent of dodging,

burning, cloning and healing brushes, can easily break

frame-to-frame continuity, and should therefore be

reserved for only advanced edits.

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