A simple fwlaunch communication example – Adobe Dreamweaver API Reference CS5 User Manual
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DREAMWEAVER API REFERENCE
Fireworks integration
Last updated 8/27/2013
Example
The following code checks whether Fireworks is installed:
if (FWLaunch.validateFireworks(6.0)){
alert("Fireworks 6.0 or later is installed.");
}else{
alert("Fireworks 6.0 is not installed.");
}
A simple FWLaunch communication example
The following command asks Fireworks to prompt the user for their name and returns the name to Dreamweaver:
<html>
<head>
<title>Prompt in Fireworks</title>
<meta http-equiv="Content-Type" content="text/html; ¬
charset=iso-8859-1">
<script>
function commandButtons(){
return new Array("Prompt", "promptInFireworks()", "Cancel", ¬
"readyToCancel()", "Close","window.close()");
}
var gCancelClicked = false;
var gProgressTrackerCookie = null;
function readyToCancel() {
gCancelClicked = true;
}
function promptInFireworks() {
var isFireworks3 = FWLaunch.validateFireworks(3.0);
if (!isFireworks3) {
alert("You must have Fireworks 3.0 or later to use this ¬
command");
return;
}
// Tell Fireworks to execute the prompt() method.
gProgressTrackerCookie = FWLaunch.execJsInFireworks¬
("prompt('Please enter your name:')");
// null means it wasn't launched, a number means an error code
if (gProgressTrackerCookie == null || ¬
typeof(gProgressTrackerCookie) == "number") {
window.close();
alert("an error occurred");
gProgressTrackerCookie = null;
} else {
// bring Fireworks to the front
FWLaunch.bringFWToFront();
// start the checking to see if Fireworks is done yet
checkOneMoreTime();
}
}