Ericsson CDMA2000 User Manual

Ericsson instant talk, Introduction, Sip-based service

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Introduction

Push to talk is the common name for half-
duplex voice services activated by pressing
a button. PoC is the name of the open spec-
ifications for this service. In the consumer
segment, push to talk allows users to stay in
touch with friends and coordinate leisure
activities, such as visits to the cinema or
simultaneous communication with a group
of family members. In the enterprise seg-
ment, it can be used to share information in

a group—for instance, a field technician can
use it to ask colleagues for help or advice.

Ericsson’s Instant Talk solution complies

with the PoC specifications. Its users can
make person-to-person calls or create an
ad hoc group call. At present, it is available
for implementation in GPRS/EDGE and
CDMA2000 networks. WCDMA solutions
will follow. PoC and Instant Talk are based
on the IP Multimedia System (IMS)—evi-
dence that Ericsson is taking concrete steps
toward realizing IP services on IMS in mo-
bile networks.

1,2

SIP-based service

Ericsson Instant Talk is an important step
toward making IP-based services an integral
part of the mobile service offering and of
making the Internet protocol a dominant
transport technology for mobile applica-
tions. The solution is controlled by SIP,
whose philosophy of client-to-client control
over multimedia session establishment
while drawing on support from servers in
the network distinguishes it from other
common application layer protocols (FTP,
HTTP).

3

Because SIP can establish, modify and

terminate multimedia sessions between two
or more clients, it facilitates one-to-many
communication, which is a key feature of
Instant Talk. Clients use the session de-
scription protocol (SDP), contained in the
body of SIP messages, to describe what kinds
of media they can use and how the media
should be transported. End-to-end negotia-
tion of media types and transport permits
tandem-free operation—that is, the coded
bit stream that contains the talk burst is sent
directly to the encoder in the receiving
terminal without being decoded in the base
station subsystem (BSS). Thanks to SIP end-
to-end negotiation, new media coders/de-
coders (codec) may be introduced in termi-
nals as they become available.

Signaling compression

When designing SIP, the Internet Engi-
neering Task Force (IETF) had the large
bandwidth and low latencies of the public
Internet in mind, which is to say the size of
SIP messages was not a priority. But in the
context of mobile environments the size of
SIP messages can be a drawback. In mobile
systems, radio spectrum is an expensive re-
source that must be used wisely. Operators
must always try to maximize data transport

16

Ericsson Review No. 1, 2004

Ericsson Instant Talk

Niclas Medman, Krister Svanbro and Per Synnergren

Push to talk is a quick and informal way of communicating person-to-person
and with groups. With a simple push of a button, users can activate voice
communication with friends and family—much the same way as using
walkie-talkies or private mobile radios. But because it is a mobile commu-
nication service, push to talk also enjoys the range and wide area cover-
age of traditional mobile services.

Ericsson Instant Talk is a voice-over-IP (VoIP) service set up using the

session initiation protocol (SIP). The technical realization is based on a
total business approach that gives operators a complete solution con-
sisting of the Instant Talk Application Server, the IP Multimedia (IPMM)
system, terminal clients, and professional services.

Ericsson’s practice of basing products on open standards—to ensure

interoperability and rapid uptake of service—also applies to Instant Talk.
The solution is fully compliant with the push to talk over cellular (PoC)
specification. It has also been built with service evolution in mind, giving
operators the ability to add new features and services to enrich the ser-
vice and the IPMM.

3GPP

Third-generation Partnership Project

AMR

Adaptive multirate

ASCII

American Standard Code for Infor-
mation Interchange

AUC

Authentication center

BSS

Base station subsystem

CDMA

Code-division multiple access

CS

Circuit-switched

CSCF

Call/session control function

DNS

Domain name service

EDGE

Enhanced data rates for GSM evolu-
tion

EVRC

Enhanced variable rate codec

FTP

File transfer protocol

GLMS

Group list management server

GPRS

General packet radio service

HLR

Home location register

HSS

Home subscriber server

HTTP

Hypertext transfer protocol

IETF

Internet Engineering Task Force

IMS

IP multimedia subsystem

IP

Internet protocol

IPMM

IP Multimedia

IS/IT

Information system/information
technology

MRF

Media resource function

OMA

Open Mobile Alliance

PoC

Push to talk over cellular

QoS

Quality of service

RTCP

RTP control protocol

RTP

Real-time transport protocol

SDP

Session description protocol

SIP

Session initiation protocol

UDP

User datagram protocol

UDVM

Universal decompression virtual
machine

URI

Uniform resource indicator

WCDMA Wideband CDMA

BOX A, TERMS AND ABBREVIATIONS

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