Fundex Games Sea Battle User Manual

Fundex Games Games

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©2001 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242 • Questions or comments? Write to us at the address above,

call 1.800.486.9787 or email [email protected] • www.fundexgames.com • MADE IN CHINA

Players: 2

Equipment: “SEA BATTLE” Game Unit, 10 Plastic Ships, 125 White Pegs,

100 Red Pegs

Object: To be the first to locate and sink all five of your opponents ships.

Set-up: Each player is given 5 plastic ships, and half of the white and half

of the red pegs, which are to be stored in the divided bin on the right of the

game unit base. Before play begins, each player strategically places his/her

five ships in any arrangement they choose on the ocean grid located on the

base of the game unit. The ships are placed horizontally or vertically but not

diagonally. The ships must be placed within the grid and may not be placed

on top of each other. When each player has placed all five of their ships, play

may begin.

Play: Players take turns “firing” at their opponents ships. Using the radar/

target grid located on the flip-up divider, players call out firing locations using

a combination of letters A through K and numbers 1-9, i.e. A-1, B-2, C-3 etc.

A white peg is placed to mark a miss, a red peg is placed to mark a hit. After a

miss or hit is made, the players turn is over. If your opponent hits one of your

ships, you will then place a red peg in the hole of your ship that corresponds

to the coordinate they gave. One hit does not mean that you have sunk the

ship. The number of hits required to sink a ship ranges from 2 to 5 hits. Once

a ship is filled with red pegs, that ship is sunk. You must acknowledge that

your ship is sunk to your opponent.

Winning: The first player to sink all five of their opponents ships is declared

the winner.

GAME INSTRUCTIONS

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