Entering marks, 1press the mark key, Fish caught here – Furuno GP-1610C User Manual

Page 12

Advertising
background image

12

Entering Marks

Marks may be used to denote the location of fish schools, good fishing spots, reefs, etc.

1

Press the MARK key.

WP801 173.0

°

5.2nm

CSE 173.0

°

SPD 16.8kt 2D

DEP 110 m TMP - - .-

°

C 16:01

POS 33

°

33.979’N 137

°

07.290’E

WP801 170.0

°

4.8nm

CSE 171.0

°

SPD 16.8kt 2D

DEP 110 m TMP - - .-

°

C 16:07

POS 33

°

26.154’N 137

°

03.731’E

Red

Fish caught
here

A red circle (default color
and shape) appears at
own ship’s position the
moment the key is
pressed.

Note: When the cursor is
displayed a mark is entered
at the cursor position.

To erase a mark,
place the cursor
on it and press
the CLR key.

MENU

ESC

DISP
SEL 1

EVENT

MOB 6

WPT

2

GOTO

7

MARK

3

PLTR

8

ZOOM
OUT 9

CNTR

5

CLR

TONE

POWER

ZOOM
IN 4

CURS

0

NU/CU

ENT

1

Advertising