0 basic operation, 1 auditory feedback (beep tones), Basic operation – Paradox Hellas S.A. Digiplex EVO EVO96 User Manual

Page 5: Auditory feedback (beep tones)

Advertising
background image

2 EVO96

2.0 Basic Operation

The following sections will introduce you to the roles of the buttons, lights, and messages on your keypad.

Figure 1:

DGP2-641BL/RB

Basic Overview

Figure 2: DGP2-648BL LED Keypad Overview

2.1 Auditory Feedback (Beep Tones)

When you enter information on the keypad, the keypad will guide you with beep tones to
communicate the acceptance or rejection of your entries.

Confirmation Beep: When an operation (i.e. arming/disarming) is successfully entered or
when the system switches to a new status/mode, the keypad emits an intermittent beep
tone (“

BEEP

-

BEEP

-

BEEP

-

BEEP

-

BEEP

”).

Rejection Beep: When the system reverts to a previous status, or when an operation is
incorrectly entered, the keypad emits a continuous beep tone (“

BEEEEEEEEEEP

”).

The LCD screen will guide you
with detailed messages.

Use the arrow buttons to scroll
through the current menu when the
arrows appear in the LCD screen.

Action Buttons:
Each button’s function is explained in the following sections of the manual.

STATUS Light:
When Green:
ON

= All zones are closed.

OFF

= One or more zones are open.

FLASH

= Exit Delay in progress

When Red:
ON =

Area(s)

armed

OFF =

Area(s)

disarmed

FLASH

= System in Alarm

AC Light:
ON

= AC power

OFF

= Power failure

AREA Lights: (A1, A2, A3 and A4)
ON = Area armed
OFF =

Area

disarmed

FLASH

= Area in alarm

The keypad will display the status

of all its assigned areas.

ACTION Lights: (Access, Stay,
Force, Byp, Mem, Trbl and Prg)
Lights will illuminate according to
the status of the system.

Numerical Lights: (Zones)
ON

= Zone is open

OFF

= Zone is closed (OK)

FLASHES = Zone / fire loop
AC Light:
ON = AC Power (OK)
OFF

= Power failure

STATUS Light:
When green:
ON

= All zones closed

OFF

= One or more zones are open

FLASH

= Exit Delay in progress

When red:
ON =

Area(s)

armed

OFF =

Area(s)

disarmed

FLASH

= System in Alarm

Advertising