Yamaha DX21 User Manual

Page 19

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Once you have selected the desired ROM memory group, press the DATA ENTRY

YES button to go on to the next step. If you press the NO button at this point the
display will revert to the “Group to Bank?” stage. If you do press the YES button,
the display will prompt you to select the group of 8 memory locations to which
you will load the selected ROM voice group—A1 through A8, A9 through A16,

B1 through B8, or B9 through B16. The desired memory location group is selected

by pressing the A1 through A4 buttons. The selected group will be displayed on

the lower line of the LCD.

Now the selection of the source voices and the destination memory locations is

complete, all you have to do to actually load the selected voices is press the DATA

ENTRY YES button. If you press the NO button at this point the display will revert

to the “Group to Bank?” stage. If you do press YES, the display will announce that
the load job has been accomplished with the “COMPLETED !” display. You can

now press any play mode selector to try out the newly loaded voices.

* * Be sure to turn the MEMORY PROTECT function back ON after the load op-

eration.

A12: LOAD SINGLE INTERNAL MEMORY

This function lets you load one ROM voice into the DX21 voice edit buffer, from
which it can be stored in any of the 32 RAM memory locations using the STORE
function. Make sure the MEMORY PROTECT function (A16) is OFF before at-
tempting to use the LOAD SINGLE INTERNAL MEMORY function.

When this function is first called the LCD will look like this.

Confirm your intention to load a single ROM voice into the voice edit buffer by
pressing the DATA ENTRY YES button. The upper line of the display will now show

the currently selected ROM voice group, and the lower line will show the voice
currently selected from that group.

The various voice groups can be selected by using the A1 through A16 buttons,

and the 8 voices within each group are individually selected using the B1 through

B8 buttons. When the desired voice has been selected in this way, simply hold

down the STORE button and press the memory selector button to which you want
to store the selected voice.

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