Settings – LG D500 User Manual

Page 95

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Settings

DEBUGGING
USB debugging
- Checkmark to turn on debug mode when USB is connected.
Allow mock locations - Checkmark to set the device to a mock location.
Select debug app - Allows you to select the debugging application.
Wait for debugger - Checkmark to wait for debugger. Debugged application
waits for debugger to attach before executing.

INPUT
Show touches
- Checkmark to show visual feedback when the screen is tapped.
Show touch data - Checkmark to make touch data visible on the screen.

DRAWING
Show layout bounds
- Checkmark to show clip bounds, margins, etc.
Show GPU view updates - Checkmark to flash views inside windows when
drawn with the GPU.
Show screen updates - Checkmark to flash areas of the screen when they are
updated.
Window animation scale - Allows you to set the window animation scale.
Transition animation scale - Allows you to set the transition animation scale.
Animator duration scale - Allows you to set the animator duration scale.
Disable HW overlays - Checkmark to use the GPU for screen compositing.
Force GPU rendering - Checkmark to use the 2D hardware acceleration in applications.

MONITORING
Enable strict mode
- Checkmark to flash the screen when applications operate
for a long period of time on the main thread.
Show CPU usage - Checkmark to overlay the current CPU usage on the screen.
Profile GPU rendering - Checkmark to measure rendering time in adb shell
dumpsys gfxinfo.
Enable traces - Allows you to select enabled traces.

APPS
Don't keep activities
- Checkmark to force stop every activity as soon as the
user leaves it.

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