Programming macros – American Dynamics AD2089 User Manual

Page 32

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Programming with the AD2089

24

AD2089 Operator’s Manual

Programming Macros

There are eight keys on the 2089 keyboard used for macros. A macro performs a sequence of
switching system operations by entering a numeric identifier and pressing a single macro key. The
macro key caps have user-selected labels which identify locations or general functions.

A macro can consist of up to 21 keystrokes. Up to a 1000 different macros can be divided among
the eight keys.

To program a macro:

1 Turn the three-position keyswitch to the PROGRAM position.

2 Enter the number of the macro (range = 1-1000).

Note

Each macro key can have multiple switching sequences and therefore multiple numbers
associated with the key. The maximum number of switching sequences that can be assigned to
the eight macro keys = 1000. Numbering for each key can start at “1”, but it is not necessary to
assign numbers in exact sequence.

3 Press the macro key to be programmed. The macro number appears in the CAMERA display

and a keystroke counter starting at 21 appears in the MONITOR/DVMS display.

4 Enter the keystrokes that comprise the macro.

5 After entering the macro keystrokes, press the macro key to conclude the programming

sequence.

Macro Examples

Example 1: [1], [Blackjack] = {1], [0], [0], [0], [CAMERA], [1], [0], [PRESET

]

[Blackjack].

Example 1 contains eight keystrokes. Pressing “1” on the numeric keypad, and then pressing the
macro key “Blackjack” calls camera 1000 with preset 10 to the currently selected monitor. Bear in
mind, the macro key “Blackjack” is not limited to one macro sequence, nor is it confined to one
particular kind of switching function. See Examples 2 and 3 following.

Example 2: [2], [Blackjack] = [1], [0], [RUN], [ACK], [HOLD],[Blackjack]

Once programmed, selecting “2, Blackjack” calls Tour 10, and holds the tour on its first entry. The
operator can then step through the tour manually by using the NEXT or LAST keys.

Example 3: [3], [Blackjack] = [1], [0], [SALVO], [Blackjack]

Once programmed, selecting “3, Blackjack” calls Salvo 10, which could consist of multiple views of
the same blackjack table, or multiple views of different blackjack tables.

Example 4: [5], [ALT] = [6], [CAM], [10], [PRESET], [ALT]

Once programmed, selecting “5, ALT” calls Camera 6 with Preset 10 to the selected monitor. This
preset provides an alternate view of the same subject that Camera 5 is viewing.

Note

Here is an example where the number of the macro provides a clue as to the camera being
referenced.

Advanced Macro Examples

In the following examples the “0” key is used as a software shortcut. The “0” key defines a numeric
entry as being the value previously displayed within the MONITOR/DVMS or CAMERA display.

Example 1 (“Quick Switch”): [(] = [1], [MON], [0], [CAM], [(]

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