Duplicating smpte time code, Other tips for using smpte, Example smpte connection – CREATIVE 1212M User Manual

Page 97

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7 - Appendix

SMPTE Background

E-MU Digital Audio System

97

Duplicating SMPTE time code

The Sync Daughter Card always generates clean SMPTE from the SMPTE output when
reading SMPTE in. This time code is in sync with the incoming SMPTE and can be used
to feed other devices in your studio or to clean up old SMPTE tracks. Copying SMPTE
code from track to track produces deterioration of the signal with each generation,
although one generation of dubbing will probably be OK.

Other Tips for using SMPTE

1.

Use ascending time code. Jumps in the code are OK as long as the SMPTE code
jumps forward in time as the tape moves forward in time. A good way to avoid any
problems with this is to simply stripe the entire project with SMPTE before you
record any other tracks.

2.

Allow enough leader. Leave a few seconds between each song to allow SMPTE to
sync up before the song starts.

Keep written logs. Keeping written records of song start points and edit cues can save
time and avoid wasteful searching through a project that was recorded earlier.

Example SMPTE Connection

In the diagram below, Cubase is controlling the entire system by sending MTC to the
Sync Card which converts MTC to SMPTE. SMPTE is fed to the ADAT/BRC to convey the
absolute time information (hours-minutes-seconds-frames). ADAT/BRC is the word
clock master, controlling the Digital Audio System either through the embedded clock
in the ADAT optical stream or using word clock.

The Sync Card should not be used as both the SMPTE and word clock master. Word
Clock is generated by the Digital Audio System and NOT by the software application
(Cubase). SMPTE is not locked to Word Clock inside the Sync Card—they are
completely independent.

SYNC

CARD

1010

CARD

ADAT Optical

carries embedded

word clock

ADOCK

ADAT

In

LTC

BRC

ADAT

REWIND

FAST FWD

STOP

PLAY

RECORD

EJECT

MTC

PatchMix DSP set to

ADAT Sync

1

33

65

97

2

34

66

98

3

35

67

99

4

36

68

100

5

37

69

101

6

38

70

102

7

39

71

103

8

40

72

104

RECORD

INPUT

9

41

73

105

10

42

74

106

11

43

75

107

12

44

76

108

13

45

77

109

14

46

78

110

15

47

79

111

16

48

80

112

RECORD

INPUT

17

49

81

113

18

50

82

114

19

51

83

115

20

52

84

116

21

53

85

117

22

54

86

118

23

55

87

119

24

56

88

120

RECORD

INPUT

25

57

89

121

26

58

90

122

27

59

91

123

28

60

92

124

29

61

93

125

30

62

94

126

31

63

95

127

32

64

96

128

RECORD

INPUT

TRACK 1-32

TRACK 33-64

TRACK 65-96

TRACK 97-128

AUTO INPUT

ALL SAFE

ALL INPUT

ALL CLEAR

GROUP 1

GROUP 2

GROUP 3

GROUP 4

SET GROUP

LOCATE

SET LOCATE

LOCATE 0

SET LOCATELOCATE SONG

LOAD SETUP
FROM TAPE

COPY SONGDELETE SONG

SAVE SETUP

TO TAPE

MIDI UTIL

PITCH MODE

PITCH DOWN

PITCH UP

NAME

SMPTE IN

MIDI IN

FIXED

VARIABLE

HOURS

MINUTES SECONDS FRAMES

CENTS

PITCH MODE

PITCH CONTROL

TAPE LOCATION

CURSOR

AUTO-PUNCH

SMPTE

SMPTE START

OFFSET

EXT SYNC

DISPLAY MODE RESET 0

FORMAT TAPE

DISPLAY TYPE

EJECT

PRE-ROLL

POST-ROLL

LOOP

TAPE OFFSETTRACK DELAY

DIGITAL I/O

AUTO PLAY

REHEARSE

GEN SYNC

EDIT

COPY TAPE
LOCATION

7

STUV

8

WXYZ

0

(CHARS)

4

JKL

5

MNO

6

PQR

1

ABC

2

DEF

3

GHI

TEMPO MAP

RECORD XFADE

NORMAL

SMPTE

BARS

BARS

BEATS

SUB BEATS

ABSOLUTE

RELATIVEE

DROP FRAME

30 FPS

29.97 FPS

25 FPS

24 FPS

M A S T E R R E M O T E C O N T R O L

R E C O R D

P L A Y

S T O P

F A S T F O R W A R D

R E W I N D

ADAT 9-pin

optional

if ADAT

sync isn't

used

Cubase

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